great sounds for me! But sorry guys, I have never used this option. Maybe someone teach me in which situations am I must to using this feature?
Thanks.
Search found 209 matches
- Mon Jun 21, 2021 2:38 am
- Forum: Development
- Topic: Film-only out-of-core rendering support (CUDA-only)
- Replies: 22
- Views: 10953
- Fri Jun 18, 2021 5:51 pm
- Forum: Finished Work
- Topic: Thank you!
- Replies: 7
- Views: 4117
Re: Thank you!
Thank you all for the positive feedback :) Thank you Yakubov for the good advices :D I want to answer your questions in order; I will post some wireframes soon. I always try to keep things simple regarding scene setup, maybe from time to time I use light tracing just for fun. Pc setup: Processor In...
- Fri Jun 18, 2021 1:05 pm
- Forum: Finished Work
- Topic: Luxcore Light group animation Schminke House Löbau 1930s
- Replies: 8
- Views: 4296
Re: Luxcore Light group animation Schminke House Löbau 1930s
Woah! how I missed it?! Great tut. Thanks.Sharlybg wrote: ↑Fri Jun 18, 2021 12:36 pm It is already done :
Light group animation Youtube tutorial
https://youtu.be/85IKzo_2D_g
- Fri Jun 18, 2021 12:38 pm
- Forum: General Discussion
- Topic: NVIDIA RTX GPUs and KeyShot Accelerate Rendering for Caustics
- Replies: 5
- Views: 4851
Re: NVIDIA RTX GPUs and KeyShot Accelerate Rendering for Caustics
hope it will assigning into LuxCore too
- Fri Jun 18, 2021 12:31 pm
- Forum: Finished Work
- Topic: Luxcore Light group animation Schminke House Löbau 1930s
- Replies: 8
- Views: 4296
Re: Luxcore Light group animation Schminke House Löbau 1930s
Haus Schminke vom Architekten Hans Scharoun Youtube Video Animation https://youtu.be/v-ncL2arwcE Iconic house from 1930s remake under blender 2.93 and Luxcore 2.6 Build for the Luxcore integrated Library. 3.png 5.png 8.png HSL.jpg Took around 30mins for each of the 3 frames On a RTX 2060s and i7 87...
- Fri Jun 18, 2021 12:16 pm
- Forum: Development
- Topic: Scene texture maps resize policy
- Replies: 42
- Views: 20744
Re: Scene texture maps resize policy
But with that your export and init times are increased by so far about 2.5x. Why?
- Fri Jun 18, 2021 3:06 am
- Forum: Finished Work
- Topic: Thank you!
- Replies: 7
- Views: 4117
Re: Thank you!
Just say wow!
Recommendations:
1. Disable Color aberation if it was enabled
2. Decrease Blackman-Harris filter value to 1.0 from 1.5 for adding sharpness to images.
Maybe post some wireframes, scene setups, hardware specs, render times per-each images?
Recommendations:
1. Disable Color aberation if it was enabled
2. Decrease Blackman-Harris filter value to 1.0 from 1.5 for adding sharpness to images.
Maybe post some wireframes, scene setups, hardware specs, render times per-each images?
- Sat May 15, 2021 3:58 pm
- Forum: Finished Work
- Topic: hilton pattaya hotel + GI Remastering
- Replies: 5
- Views: 3278
Re: hilton pattaya hotel
nice topic with nice an example
- Tue May 04, 2021 5:41 pm
- Forum: Development
- Topic: Texture caching... amazing improvement in memory with Cycles, could be great in LuxCore!
- Replies: 25
- Views: 11184
Re: Texture caching... amazing improvement in memory with Cycles, could be great in LuxCore!
HI there. Steffen Dunner has been doing some tests with the Texture Caching branch from Stefan Werner, and he did a test with a ton of 8k textures, I have to say that the results are incredible: chrome_VJmgCbdm9I.png Here is the branch in case it's useful: https://git.blender.org/gitweb/gitweb.cgi/...
- Tue May 04, 2021 4:22 pm
- Forum: Development
- Topic: Is this algo useful for LuxCore?
- Replies: 2
- Views: 2793
Re: Is this algo useful for LuxCore?
Of course, but what if we will just to try out for experimental side? What do you think?Dade wrote: ↑Tue May 04, 2021 1:06 pmI doubt it had any practical application yet.Odilkhan Yakubov wrote: ↑Tue May 04, 2021 12:31 pm As you can see thread that by itself. This is the link to the paper by Wenzel Jakob and other:
https://rgl.epfl.ch/publications/Vicini2021PathReplay