Search found 3441 matches
- Sun Jun 20, 2021 9:42 pm
- Forum: Development
- Topic: Film-only out-of-core rendering support (CUDA-only)
- Replies: 22
- Views: 11044
Re: Film-only out-of-core rendering support (CUDA-only)
In my short tests on Windows it seemed to work correctly.
- Sun Jun 20, 2021 4:51 pm
- Forum: Development
- Topic: Film-only out-of-core rendering support (CUDA-only)
- Replies: 22
- Views: 11044
- Sun Jun 20, 2021 3:15 pm
- Forum: Development
- Topic: Film-only out-of-core rendering support (CUDA-only)
- Replies: 22
- Views: 11044
Re: Film-only out-of-core rendering support (CUDA-only)
Added support for it in the Blender addon, it's in the same location as the regular "out of core" setting (render properties, Sampling panel).
- Thu Jun 17, 2021 12:42 pm
- Forum: Development
- Topic: Scene texture maps resize policy
- Replies: 42
- Views: 20966
Re: Scene texture maps resize policy
Render properties, there's a new panel "Image Rescaling".
- Wed Jun 16, 2021 12:08 pm
- Forum: Development
- Topic: Scene texture maps resize policy
- Replies: 42
- Views: 20966
Re: Scene texture maps resize policy
Thanks, it works now. What does the scale parameter do when the auto-scaling policies are used? Is it a multiplier applied to the auto-detected optimal size? E.g. auto-detection says a texture should be scaled from 100x100 to 50x50, scale parameter is set to 0.5, end result would be that the texture...
- Tue Jun 15, 2021 1:51 pm
- Forum: Finished Work
- Topic: Zygene butterfly
- Replies: 9
- Views: 4364
- Tue Jun 15, 2021 1:36 pm
- Forum: Development
- Topic: Scene texture maps resize policy
- Replies: 42
- Views: 20966
Re: Scene texture maps resize policy
Could it be that I have to apply the policy settings somehow before building the scene, or so? In BlendLuxCore, the luxcore_scene is built first, then the render config is created with renderconfig = pyluxcore.RenderConfig(config_props, luxcore_scene). In the logs it looks like all the image maps a...
- Tue Jun 15, 2021 10:40 am
- Forum: Development
- Topic: Scene texture maps resize policy
- Replies: 42
- Views: 20966
Re: Scene texture maps resize policy
I have implemented support for this in the Blender addon, but no matter which policy I choose, the memory usage is the same. The log is also always the same, with messages like this: [SDL][216.750] Reading texture map: D:\Projects\LuxCore\LuxCoreTestScenes\scenes\HallBench\textures\Tiles13_col_2.jpg...
- Tue Jun 15, 2021 10:13 am
- Forum: Development
- Topic: Scene texture maps resize policy: MIPMAPMEM
- Replies: 9
- Views: 3930
Re: Scene texture maps resize policy: MIPMAPMEM
Where are the .tx files saved?
- Sun Jun 13, 2021 7:11 pm
- Forum: User Support
- Topic: Performance issues
- Replies: 53
- Views: 27125
Re: Performance issues
Everyone, please keep the discussion civil.