Just tested and it works great. Any reasons why it can not become a part of official realeses?
regards
Search found 135 matches
- Mon Dec 10, 2018 12:56 pm
- Forum: Development
- Topic: BlendLuxCore v2.1beta3 with Optix integration
- Replies: 5
- Views: 4625
- Sat Nov 10, 2018 1:39 pm
- Forum: General Discussion
- Topic: it was better before
- Replies: 13
- Views: 10535
Re: it was better before
On every one good spectral render you can find 10 just as good or better from rgb renderer https://corona-renderer.com/gallery there is no secret ingredient. It's colors and tonemapping, and luxcore could definitely do a bit better here too. But hey, there will be a spectral build of cycles so mayb...
- Sat Nov 10, 2018 11:42 am
- Forum: General Discussion
- Topic: it was better before
- Replies: 13
- Views: 10535
Re: it was better before
I open this thread with tears on my heart. since a lot of time i was a bit unhappy of the way the whole CGI industry is currently turning :( . Overhall render complexity is rising while ( Detailed geometry , scanned mesh and texture, complex shader) REAL REALISM is turning down. Now everyone said t...
- Thu Nov 01, 2018 5:00 pm
- Forum: General Discussion
- Topic: Cycles vs Corona
- Replies: 27
- Views: 21638
Re: Cycles vs Corona
Its really outdated...so probably the answer is no....but you can ask on the corona forums....
- Thu Nov 01, 2018 4:20 pm
- Forum: General Discussion
- Topic: Cycles vs Corona
- Replies: 27
- Views: 21638
Re: Cycles vs Corona
- Thu Nov 01, 2018 3:45 pm
- Forum: General Discussion
- Topic: Cycles vs Corona
- Replies: 27
- Views: 21638
Re: Cycles vs Corona
Here it is said that corona Alpha 6 is free : https://corona-renderer.com/blog/corona-alpha6-is-out/ Do someone Know if it is still possible to use with blender ? any Alpha 6 exporter available. Here it is what you need... https://bitbucket.org/coronablender/render_corona https://corona-renderer.co...
- Thu Nov 01, 2018 3:00 am
- Forum: User Support
- Topic: Denoiser + tile PathOpencl not working
- Replies: 4
- Views: 2772
Re: Denoiser + tile PathOpencl not working
This is the screenshots with the result I get with beta1 and alpha4.
- Wed Oct 31, 2018 4:07 pm
- Forum: User Support
- Topic: Denoiser + tile PathOpencl not working
- Replies: 4
- Views: 2772
Re: Denoiser + tile PathOpencl not working
Test scene was sharlybg food scene and basicly any scene I throw on Tile pathopencl + denoising result in black image. Cpu tile path works ok.
- Wed Oct 31, 2018 3:28 pm
- Forum: User Support
- Topic: Denoiser + tile PathOpencl not working
- Replies: 4
- Views: 2772
Denoiser + tile PathOpencl not working
OK so I have done some tests with tile pathopencl and the denoising result is pitch black image while on cpu working correctly.
Luxcore 2.1beta1. Can anyone recreate the problem?
Luxcore 2.1beta1. Can anyone recreate the problem?
- Wed Oct 31, 2018 8:35 am
- Forum: News
- Topic: LuxCoreRender v2.1beta1 released
- Replies: 24
- Views: 22913