yes, Polymesh to Volume + Volume Displacement that's the technique I used.B.Y.O.B. wrote: ↑Tue Jul 06, 2021 10:17 pm Is it this technique?
https://docs.arnoldrenderer.com/display ... +to+Volume
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- Tue Jul 06, 2021 10:23 pm
- Forum: User Support
- Topic: Volumetric render ....
- Replies: 39
- Views: 13153
Re: Volumetric render ....
- Tue Jul 06, 2021 1:27 pm
- Forum: Finished Work
- Topic: Debor Watch
- Replies: 12
- Views: 6978
- Tue Jul 06, 2021 1:22 pm
- Forum: User Support
- Topic: Volumetric render ....
- Replies: 39
- Views: 13153
Re: Volumetric render ....
I think that's a different technique called Xgen topology. What I used is volumetric displacement.kintuX wrote: ↑Tue Jul 06, 2021 7:37 am Note:
Technique was developed/pionired by Lee Griggs few years before it hyped & was popularized.
The 3D Art of Lee Griggs: Geological and Microbial Landscapes @ YT
- Tue Jul 06, 2021 7:07 am
- Forum: Finished Work
- Topic: Debor Watch
- Replies: 12
- Views: 6978
Re: Debor Watch
Thank you joyasrohrbach .
- Tue Jul 06, 2021 7:05 am
- Forum: Finished Work
- Topic: Debor Watch
- Replies: 12
- Views: 6978
Re: Debor Watch
A few wireframe screenshots.
- Tue Jul 06, 2021 6:59 am
- Forum: User Support
- Topic: Volumetric render ....
- Replies: 39
- Views: 13153
Re: Volumetric render ....
TAO, can you maybe post a link to the Arnold documentation where this feature is described? This video is the best one available that you can see the behaviour. I made a video tutorial of how you can do such things and I will update that too because the tutorials and documentation are just simple t...
- Sun Jul 04, 2021 6:02 pm
- Forum: Finished Work
- Topic: Debor Watch
- Replies: 12
- Views: 6978
Re: Debor Watch
Here is another render, it's more polished. Also, I'm working on different angles and more close-up renders with a little bit of details, so more will come soon.
- Sat Jul 03, 2021 9:21 pm
- Forum: User Support
- Topic: Volumetric render ....
- Replies: 39
- Views: 13153
Re: Volumetric render ....
For the VDB object that's going to work but what about the mesh object, at volume applied to it. It is a mesh object that used as a volume with a complex shader on top of it, it possible to add the shader to VDB too. Here is another example that I'm working on. Screenshot 2021-07-02 161750.jpeg The...
- Fri Jul 02, 2021 2:23 pm
- Forum: Computer Graphic News
- Topic: A Fitted Radiance and Attenuation Model for Realistic Atmospheres
- Replies: 3
- Views: 11147
- Fri Jul 02, 2021 2:22 pm
- Forum: User Support
- Topic: Volumetric render ....
- Replies: 39
- Views: 13153
Re: Volumetric render ....
It looks more like a VDB object/file to me (note: we support OpenVDB), as end result of some kind of simulation. As for the material, a NULL material with a homogeneous volume with scattering should do the job. For the VDB object that's going to work but what about the mesh object, at volume applie...