Search found 96 matches
- Sun Aug 02, 2020 12:44 pm
- Forum: User Support
- Topic: Black screen rendered
- Replies: 2
- Views: 2176
Re: Black screen rendered
Sorry for wasting time - I just accidentally pressed the hotkeys responsible for marking or unchecking objects for rendering.
- Sun Jul 26, 2020 6:22 pm
- Forum: User Support
- Topic: Black screen rendered
- Replies: 2
- Views: 2176
Black screen rendered
In rendering, I ran into a strange problem - only the background is rendered and then, if there is one, my objects are displayed correctly in the preview-render, however, the final render shows either an environment map or blackness. It's like my objects are all marked as "invisible to the came...
- Sun Apr 12, 2020 2:03 pm
- Forum: User Support
- Topic: 'NoneType' object has no attribute 'is_updated_data'
- Replies: 0
- Views: 2538
'NoneType' object has no attribute 'is_updated_data'
- 'NoneType' object has no attribute 'is_updated_data'
I get this message when I try to render my scene. However, at the same time, it seems that a year ago I rendered the same scene on the same version of the blender without any errors.
I get this message when I try to render my scene. However, at the same time, it seems that a year ago I rendered the same scene on the same version of the blender without any errors.
- Sun Apr 12, 2020 1:54 pm
- Forum: News
- Topic: LuxCoreRender daily/automatic builds
- Replies: 222
- Views: 332234
Re: LuxCoreRender daily/automatic builds
Please can the latest stable build for the blender 2.79?
- Sun Apr 12, 2020 1:43 pm
- Forum: User Support
- Topic: too dark glass when rendering
- Replies: 1
- Views: 1625
too dark glass when rendering
Hi, when I try to render my scene with a single glass bowl, I get very dark glass (especially when I look “in profile” of this bowl, that is, through two layers of glass). What are the optimal scene settings?
- Mon Sep 02, 2019 6:53 pm
- Forum: User Support
- Topic: [bugreport] Crash within preview while change light source setting [2.2 beta3]
- Replies: 8
- Views: 4747
Re: [bugreport] Crash within preview while change light source setting [2.2 beta3]
1) Updated drivers for the video card (GTX 1080 Ti)
2) At resolution 1920х1080 and 1080х1920 it still crashes
3) Work with cpu-preview, crash with gpu-preview.
2) At resolution 1920х1080 and 1080х1920 it still crashes
3) Work with cpu-preview, crash with gpu-preview.
- Mon Sep 02, 2019 1:02 pm
- Forum: User Support
- Topic: HDRI & Gain setting
- Replies: 4
- Views: 3032
Re: HDRI & Gain setting
create a camera and in camera settings find auto exposure and disable it. By default luxcore has this setting enabled. If it isn't this problem then I don't know. + Okay, that worked. That's just what I wrote, was manifested in a free (off-camera) preview of the render. Turning off the automatic br...
- Mon Sep 02, 2019 12:22 pm
- Forum: User Support
- Topic: HDRI & Gain setting
- Replies: 4
- Views: 3032
HDRI & Gain setting
Hi, with HDRi, the "Gain" parameter does not have any effect in the viewport (switching the viewport after changing the setting also has no result). Is that what you intended? It seemed to me that this parameter should make the scene (the light of the environment map) brighter / dimmer?
- Mon Sep 02, 2019 10:42 am
- Forum: User Support
- Topic: [bugreport] Crash within preview while change light source setting [2.2 beta3]
- Replies: 8
- Views: 4747
Re: [bugreport] Crash within preview while change light source setting [2.2 beta3]
Can you test the effects of applying scale (Ctrl+A) (as well as scene size in meters) to crashes?
- Sat Aug 31, 2019 6:55 pm
- Forum: User Support
- Topic: [bugreport] Crash within preview while change light source setting [2.2 beta3]
- Replies: 8
- Views: 4747
Re: [bugreport] Crash within preview while change light source setting [2.2 beta3]
This is something strange, I just did not receive any sorties in the scene with the default cube, everything works perfectly. It seems that there are some conditions that cause crash? Because I generally remembered this problem when, after several hours of adjusting the scene in the preview, I had n...