Search found 209 matches

by Odilkhan Yakubov
Tue Mar 27, 2018 2:27 pm
Forum: Development
Topic: What is new in LuxCore API v2.0 ?
Replies: 56
Views: 48421

Re: What is new in LuxCore API v2.0?

Oh, its my mistake.
by Odilkhan Yakubov
Tue Mar 27, 2018 2:22 pm
Forum: User Support
Topic: Caustics
Replies: 7
Views: 7031

Re: Caustics

I just using CPU for rendering.
by Odilkhan Yakubov
Tue Mar 27, 2018 2:20 pm
Forum: Development
Topic: What is new in LuxCore API v2.0 ?
Replies: 56
Views: 48421

Re: What is new in LuxCore API v2.0?

Is there planned bucket rendering not Progressive refine (like now, like Cycles)?
by Odilkhan Yakubov
Tue Mar 27, 2018 2:19 pm
Forum: Development
Topic: What is new in LuxCore API v2.0 ?
Replies: 56
Views: 48421

Re: What is new in LuxCore API v2.0?

Is it possible to add some HD Cache or add the secondary engine like Corona renderer? What does Corana do ? Do they compose rendering by doing volume rendering in a separate step with a separate engine :?: For HD cache, do you mean the Corona light cache ? Seems like that, but just a little bit dif...
by Odilkhan Yakubov
Tue Mar 27, 2018 1:45 pm
Forum: Development
Topic: What is new in LuxCore API v2.0 ?
Replies: 56
Views: 48421

Re: What is new in LuxCore API v2.0?

Is it possible to add some HD Cache or add the secondary engine like Corona renderer?
by Odilkhan Yakubov
Tue Mar 27, 2018 1:18 pm
Forum: User Support
Topic: Caustics
Replies: 7
Views: 7031

Re: Caustics

Hi there. How to create this kind of caustics in the renderer: Use one small, dominant light source in the scene (e.g. a small meshlight or a sun light). You can render caustics with an unidirectional pathtracer, but it is going to take much longer than bidir to get noise-free in most scenes. Uni? ...
by Odilkhan Yakubov
Tue Mar 27, 2018 4:08 am
Forum: User Support
Topic: Caustics
Replies: 7
Views: 7031

Re: Caustics

Philstix wrote: Tue Mar 27, 2018 3:25 am Creation of caustics requires the use of the bidirectional renderer.

Here's one I prepared earlier: download/file.php?id=625&mode=view
So, in real life, is that Path tracing isn't good for caustics as Cycles Pure pathtracer can't handle it?
by Odilkhan Yakubov
Tue Mar 27, 2018 2:26 am
Forum: User Support
Topic: Caustics
Replies: 7
Views: 7031

Caustics

Hi there. How to create this kind of caustics in the renderer:
[http://www.yafaray.org/sites/default/fi ... lights.png]
by Odilkhan Yakubov
Fri Jan 26, 2018 10:13 pm
Forum: News
Topic: LuxCoreRender v2.0alpha2 released
Replies: 21
Views: 21232

Re: LuxCoreRender v2.0alpha2 released

Hi Dade. Really impressive works here! But it will be need preview material per object and there is a bug or something like that with Layer panel. There is no properties in the layer panel, just is empty. :roll: