Search found 116 matches

by neo2068
Fri Apr 06, 2018 6:27 pm
Forum: Development
Topic: OpenVDB support
Replies: 56
Views: 57572

Re: OpenVDB support

Really cool! :D
by neo2068
Thu Apr 05, 2018 11:20 am
Forum: Works in Progress
Topic: Fire and Smoke test
Replies: 12
Views: 10626

Re: Fire and Smoke test

Enty wrote: Thu Apr 05, 2018 8:17 am A thing that I found a bit hard was that exporting a simulation done with adaptive domain isn't possible yet.
Do you have a sample scene? Here the export with adaptive domain works as expected.
by neo2068
Wed Mar 28, 2018 6:17 am
Forum: Development
Topic: What is new in LuxCore API v2.0 ?
Replies: 56
Views: 47109

Re: What is new in LuxCore API v2.0?

I like the new volume rendering. Me too. I will have to rework the "fire and smoke" preset in BlendLuxCore, currently it does not include scattering (only absorption) because that was so slow, now I can add it. :) Yes, I saw that yesterday during testing. I can change that, too, but not f...
by neo2068
Tue Mar 27, 2018 8:53 pm
Forum: Development
Topic: What is new in LuxCore API v2.0 ?
Replies: 56
Views: 47109

Re: What is new in LuxCore API v2.0?

I like the new volume rendering. :D It is very fast and looks awesome.
PathOCL, multiple scattering
smoke_cornell3.png
by neo2068
Tue Mar 27, 2018 7:16 am
Forum: Development
Topic: What is new in LuxCore API v2.0 ?
Replies: 56
Views: 47109

Re: What is new in LuxCore API v2.0?

It is a lot faster and it works :lol: I must admit I have still aliasing problem with sharp edges but there aren't usually a lot of sharp edges in most common heterogeneous volumes (i.e. smoke, etc.). Just compile the latest sources and try to use an heterogeneous volume with density grid (btw, I a...
by neo2068
Mon Mar 26, 2018 9:45 pm
Forum: Development
Topic: What is new in LuxCore API v2.0 ?
Replies: 56
Views: 47109

Re: What is new in LuxCore API v2.0?

Dade wrote: Sun Mar 25, 2018 8:22 pm I'm working on the new volume rendering code. this is a cube with a volume defined by an FBM procedural texture:

vol.jpg
That‘s great news. What are the improvements compared to the old code?
by neo2068
Fri Mar 23, 2018 7:58 am
Forum: Development
Topic: BlendLuxCore Development
Replies: 911
Views: 520534

Re: BlendLuxCore Development

The next release of BlendLuxCore will contain an update button again: https://wiki.luxcorerender.org/BlendLuxCore_Installation However, it is even better now. It does no longer force you to update to the latest version, it also lets you downgrade to previous versions. So far I have only tested it o...
by neo2068
Mon Mar 19, 2018 9:26 pm
Forum: Development
Topic: PyLuxCoreTools GUI
Replies: 19
Views: 13294

Re: PyLuxCoreTools GUI

Thanks Dade, for the link. Now, I can compile it. :D
by neo2068
Sat Mar 17, 2018 8:59 am
Forum: Development
Topic: PyLuxCoreTools GUI
Replies: 19
Views: 13294

Re: PyLuxCoreTools GUI

Hi! On windows I get an error when I try to install PySide. It seems that it is only supported until python 3.4. Collecting PySide Using cached PySide-1.2.4.tar.gz Complete output from command python setup.py egg_info: only these python versions are supported: [(2, 6), (2, 7), (3, 2), (3, 3), (3, 4)]
by neo2068
Mon Feb 26, 2018 4:11 pm
Forum: Development
Topic: BlendLuxCore Development
Replies: 911
Views: 520534

Re: BlendLuxCore Development

Really great feature! :o