Search found 271 matches
- Tue Oct 19, 2021 8:47 pm
- Forum: Development
- Topic: "FATAL ERROR RUNNING CMAKE" at Windows
- Replies: 11
- Views: 6032
Re: "FATAL ERROR RUNNING CMAKE" at Windows
I cannot understand what is going on just by seeing the last lines, they give no detail about what caused the error. Please post the whole output. Should we have the latest win_bison.exe? The win_bison version in our git repo is ok, you don't need the latest version. What do you mean with "past...
- Sat Oct 09, 2021 10:32 am
- Forum: Development
- Topic: "FATAL ERROR RUNNING CMAKE" at Windows
- Replies: 11
- Views: 6032
Re: "FATAL ERROR RUNNING CMAKE" at Windows
Modifying .bat didn't help, and there was no win_bison.exe file in the bin directory below, and there was a "win_flex.exe" file instead. So I forcibly renamed this file win_bison.exe. There should be a win_bison.exe there, see https://github.com/LuxCoreRender/WindowsCompile/tree/master/su...
- Thu Sep 30, 2021 11:55 am
- Forum: Development
- Topic: "FATAL ERROR RUNNING CMAKE" at Windows
- Replies: 11
- Views: 6032
Re: "FATAL ERROR RUNNING CMAKE" at Windows
Hi, the problem seems to be that Bison version is not recognized in your system: ... CMake Error at C:/Program Files (x86)/Microsoft Visual Studio/2019/Professional/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/share/cmake-3.20/Modules/FindBISON.cmake:113 (message): Command "E:\Git\luxcore...
- Wed Sep 29, 2021 7:09 am
- Forum: Development
- Topic: "FATAL ERROR RUNNING CMAKE" at Windows
- Replies: 11
- Views: 6032
Re: "FATAL ERROR RUNNING CMAKE" at Windows
Hi kivahan, sorry that the problem was not solved: I noticed the "x86" prompt and hoped that using the "x64" would solve config problems. However, the "pthread.h not found" is not a problem on Windows, I have the same message here and the build succeeds: ... -- Looking ...
- Tue Sep 28, 2021 3:41 pm
- Forum: Development
- Topic: "FATAL ERROR RUNNING CMAKE" at Windows
- Replies: 11
- Views: 6032
- Thu Sep 23, 2021 10:13 am
- Forum: User Support
- Topic: Volumetrics issues
- Replies: 67
- Views: 27697
Re: Volumetrics issues
It seems that all volumes in your scene are defined with the same ior = 1.5, so no difference between fog and water...
Code: Select all
scene.volumes.envVolume.ior = "1.5"
- Thu Jul 29, 2021 7:42 pm
- Forum: Development
- Topic: Windows Build FAILED
- Replies: 129
- Views: 73924
Re: Windows Build FAILED / FATAL ERROR RUNNING CMAKE
Also this:
Either you are not using the "x64 etc..." or something is not ok with your Visual Studio installation.
Code: Select all
...
'msbuild' is not recognized as an internal or external command,
...
- Thu Jul 29, 2021 7:29 pm
- Forum: Development
- Topic: Windows Build FAILED
- Replies: 129
- Views: 73924
Re: Windows Build FAILED / FATAL ERROR RUNNING CMAKE
As of today, this is what I get. ... Could not determine Visual Studio version, using VS2019 ... This is a bit strange, the script should recognize Visual Studio version between 2017 and 2019. Are you sure you are running the script from the "x64 Native Tools Command Prompt for VS 2017"? ...
- Thu Jul 15, 2021 7:27 am
- Forum: Development
- Topic: New OIDN 1.4 with new features and better detail preservation
- Replies: 50
- Views: 25544
- Wed Jun 02, 2021 10:51 am
- Forum: News
- Topic: LuxCoreRender daily/automatic builds
- Replies: 222
- Views: 346696
Re: LuxCoreRender daily/automatic builds
Windows daily builds are again on Python 3.9.
They should work with Blender 2.93, but not with 2.92.
They should work with Blender 2.93, but not with 2.92.