Search found 3441 matches

by B.Y.O.B.
Wed Jan 02, 2019 7:32 pm
Forum: User Support
Topic: Mirror artefacts
Replies: 5
Views: 2906

Re: Mirror artefacts

I think due to the way IEEE floats are specified, you will always have "bad spots" in the coordinate grid.
by B.Y.O.B.
Wed Jan 02, 2019 6:46 pm
Forum: User Support
Topic: Mirror artefacts
Replies: 5
Views: 2906

Re: Mirror artefacts

Your stuff is exactly at the world origin. This causes floating point precision problems.
Solution:
- move everything a bit
- or change the min. epsilon (multiply it by 10)
by B.Y.O.B.
Tue Jan 01, 2019 1:58 am
Forum: General Discussion
Topic: Happy new 2019
Replies: 5
Views: 4080

Re: Happy new 2019

Happy new year!
by B.Y.O.B.
Mon Dec 31, 2018 4:46 pm
Forum: Works in Progress
Topic: McLaren MP4/5b
Replies: 9
Views: 7307

Re: McLaren MP4/5b

This mesh contains custom split normals data, this is indeed not yet supported by the BlendLuxCore addon.
You can disable auto smooth and add an edge split modifier instead as a workaround.
by B.Y.O.B.
Mon Dec 31, 2018 4:14 pm
Forum: Works in Progress
Topic: McLaren MP4/5b
Replies: 9
Views: 7307

Re: McLaren MP4/5b

Volo wrote: Mon Dec 31, 2018 3:26 pm @B.Y.O.B. This time I used v2.1, but Autosmooth is still not working :( So I added extra loops to the mesh.
Can you post a test scene that shows the problem?
Maybe we misunderstand each other? I'm talking about the setting in the mesh properties:
by B.Y.O.B.
Mon Dec 31, 2018 4:10 pm
Forum: User Support
Topic: Lux measurement using Irradiance feature
Replies: 31
Views: 31925

Re: Lux measurement using Irradiance feature

This is a question for Dade.
I could only find out that irradiance is generally given in watt per square metre, while 1 lux is 1 lumen per square metre. Not sure what LuxCore uses.
by B.Y.O.B.
Mon Dec 31, 2018 9:46 am
Forum: User Support
Topic: Rendering Point Lights
Replies: 2
Views: 1785

Re: Rendering Point Lights

Point lights are not intersectible since they are a point. So they are invisible to the camera.
You will need meshlights/arealights.
by B.Y.O.B.
Sun Dec 30, 2018 5:48 pm
Forum: General Discussion
Topic: Luxcore Bookmark in Chrome
Replies: 3
Views: 3040

Re: Luxcore Bookmark in Chrome

Yes, I also noticed, the forum and the wiki are lacking a favicon (main page has one).
I think only Dade has the admin rights to fix this.
by B.Y.O.B.
Sun Dec 30, 2018 4:04 pm
Forum: Works in Progress
Topic: McLaren MP4/5b
Replies: 9
Views: 7307

Re: McLaren MP4/5b

Nice image :)
Volo wrote: Sun Dec 30, 2018 3:57 pm Hope there will be a denoiser and support for auto smooth soon.
Both features are available in the latest beta versions of the upcoming version 2.1 - see the news section for download links.
by B.Y.O.B.
Sat Dec 29, 2018 9:24 pm
Forum: User Support
Topic: Luxcorerender with FreeCAD 0.17
Replies: 10
Views: 8046

Re: Luxcorerender with FreeCAD 0.17

Why does FreeCAD exports a .lxs file when all examples in the scene directory are built around a .cfg file where the geometry are stored in separate .ply files? Are there any special advantages using a .lxs file? The FreeCAD exporter seems to be very old. LXS was the file format of the old LuxRende...