Search found 1921 matches

by lacilaci
Mon Oct 01, 2018 6:15 am
Forum: User Support
Topic: DLSC test
Replies: 62
Views: 29516

Re: DLCS test

I've problem with DLCS. This is what I've https://i.imgur.com/8SHVCJY.jpg Lux2.1 alpha4 using GPU All default settings There are that blobs. Any suggestions? Don't use the synthetic Sky but HDRI/IBL. Check more about it here: https://forums.luxcorerender.org/viewtopic.php?f=9&t=472&start=10...
by lacilaci
Sun Sep 30, 2018 6:22 am
Forum: User Support
Topic: object shadows
Replies: 0
Views: 2406

object shadows

will it be possible at some point to disable object shadows. This would be also good for lights(not occluding other lights) so that, for example i can disable shadows from curtain to speedup rendering or place light in windows but also have sunlight coming through. Also visibility in reflections for...
by lacilaci
Sat Sep 29, 2018 10:00 am
Forum: User Support
Topic: DLSC test
Replies: 62
Views: 29516

Re: DLCS test

for proper comparison you have to wait for cycles to merge lighttree(i think that's what their many light sampling acceleration is called). How to do that. Is there any button to activate this feature in cycles ? for now you would need the branch that has it implemented. But it would be better to w...
by lacilaci
Sat Sep 29, 2018 4:47 am
Forum: User Support
Topic: DLSC test
Replies: 62
Views: 29516

Re: DLCS test

for proper comparison you have to wait for cycles to merge lighttree(i think that's what their many light sampling acceleration is called).
by lacilaci
Fri Sep 28, 2018 8:42 am
Forum: Works in Progress
Topic: Laci's wip
Replies: 290
Views: 144124

Re: first steps

Preparing some outdoor furniture...

BTW having some issues with DLCS and sun&sky... present in alphav3 and also v4.
by lacilaci
Thu Sep 27, 2018 5:54 pm
Forum: News
Topic: LuxCoreRender v2.1alpha4 released
Replies: 40
Views: 34803

Re: LuxCoreRender v2.1alpha4 released

Having issues when using sun&sky with dlcs. Seems it's the same issue as in post from kintux in this thread: viewtopic.php?f=9&t=472&start=10
by lacilaci
Wed Sep 26, 2018 9:57 am
Forum: General Discussion
Topic: Nvidia Turing
Replies: 21
Views: 16067

Re: Nvidia Turing

What? Is 1070 faster than 1080 in those results? :D
by lacilaci
Tue Sep 25, 2018 3:46 pm
Forum: User Support
Topic: CPU vs GPU shading
Replies: 2
Views: 2015

CPU vs GPU shading

why am I seeing shading errors on gpu but not on cpu with the same settings? Now, this scene is a bit of a stretch case I tried to emulate problem I usually see on some cad models but it is also visible in the luxcore benchmark scene from sharlybg, faintly though. There are ways to solve this I know...
by lacilaci
Tue Sep 25, 2018 11:06 am
Forum: Works in Progress
Topic: Laci's wip
Replies: 290
Views: 144124

Re: first steps

Very small update... too busy atm :(
by lacilaci
Tue Sep 25, 2018 7:06 am
Forum: Development
Topic: BlendLuxCore Development
Replies: 911
Views: 517230

Re: BlendLuxCore Development

I guess, colored dots that scale with distance always facing camera with customizable density? I don't know if something like that could be set-up in blender viewport without performance hit though. Yeah, I don't think that's possible with reasonable performance within the current Blender OpenGL AP...