Hi,
is there an option available in lux core that makes light sources emitting real world colors.
In classic lux was a "tabulated data" option that allows to include digitized spectral spread sheets.
Is this feature already somewhere hidden in lux core?
BR
Search found 234 matches
- Tue Feb 20, 2018 5:55 pm
- Forum: User Support
- Topic: Light sources using real world spectra
- Replies: 5
- Views: 4511
- Sun Feb 18, 2018 11:38 pm
- Forum: Works in Progress
- Topic: light pipe using RGB LED source
- Replies: 6
- Views: 5331
Re: light pipe using RGB LED source
No worries.
Take your time.
Thanks to all of your support.
Take your time.
Thanks to all of your support.
- Sun Feb 18, 2018 11:15 pm
- Forum: Works in Progress
- Topic: light pipe using RGB LED source
- Replies: 6
- Views: 5331
Re: light pipe using RGB LED source
Agreed! Is it possible to save such an resume file within Blender?
If yes, where do I find that option?
If yes, where do I find that option?
- Sun Feb 18, 2018 11:05 pm
- Forum: Works in Progress
- Topic: light pipe using RGB LED source
- Replies: 6
- Views: 5331
Re: light pipe using RGB LED source
Hi,
That's easy... and perfectly working! Is there also a way to save the rendering like an *.flm file before.
Found my color mixing issue also. BR
That's easy... and perfectly working! Is there also a way to save the rendering like an *.flm file before.
Found my color mixing issue also. BR
- Sun Feb 18, 2018 9:57 pm
- Forum: User Support
- Topic: The IRRADIANCE AOV
- Replies: 5
- Views: 3892
Re: The IRRADIANCE AOV
Hi,
what does it mean to fix the issue?
How does it look now?
Thanks.
BR
what does it mean to fix the issue?
How does it look now?
Thanks.
BR
- Sun Feb 18, 2018 6:33 pm
- Forum: Works in Progress
- Topic: light pipe using RGB LED source
- Replies: 6
- Views: 5331
light pipe using RGB LED source
Hi, I'm testing the sanity of new lux core. I'm trying to use a real world dimensioned LED light source (modeled from OSRAM datasheet type LTRB GFSF). This light source emits red, green and blue light, each from an individual chip. Unfortunatly I don't know how to attach a spectrum in new lux core. ...
- Thu Feb 15, 2018 7:48 pm
- Forum: User Support
- Topic: No result while rendering without ambient
- Replies: 10
- Views: 7474
No result while rendering without ambient
Hi, I have the same rendering in two conditions. I'm focused on the lit appearance of the LED-chips. One condition is using a dark ambient HEMI source additionally and creates a result image. OSRAM-MULTILED_LTRB_GFSF_with_ambient.zip The other only contains only the chip sources and the results rema...
- Thu Feb 15, 2018 7:39 pm
- Forum: User Support
- Topic: issue on ies light intensity
- Replies: 12
- Views: 8406
Re: issue on ies light intensity
Hi,
I'll run a test as soon as I find some time, thanks for your effort.
Regarding the preview - I was thinking of something like this:
I think it might helb for IES tranformation directly in 3D view.
BR
I'll run a test as soon as I find some time, thanks for your effort.
Regarding the preview - I was thinking of something like this:
I think it might helb for IES tranformation directly in 3D view.
BR
- Wed Feb 14, 2018 6:57 pm
- Forum: User Support
- Topic: issue on ies light intensity
- Replies: 12
- Views: 8406
Re: issue on ies light intensity
Hi, Thank you for fixing the IES bug. How does lux interpret the light distributions that are stored in that file? Do you read the luminous flux from file or do you compute a relative value? Are there any angular limits for IES interpretation? To explain my application... I'd like to visualize car's...
- Wed Feb 14, 2018 6:40 pm
- Forum: User Support
- Topic: Crash with small spread angles
- Replies: 23
- Views: 15815
Re: Crash with small spread angles
Hi,
Thank you for your quick response and your hard work.
Do we have a topic in the new forum that is related to function requests? No bugs, no crashes but less priority questions?
BR
Thank you for your quick response and your hard work.
Do we have a topic in the new forum that is related to function requests? No bugs, no crashes but less priority questions?
BR