Search found 368 matches
- Wed Sep 30, 2020 2:05 pm
- Forum: Finished Work
- Topic: Industrial underwater scene with caustics and dispersion
- Replies: 3
- Views: 3026
Re: Industrial underwater scene with caustics and dispersion
caustics are really cool
- Wed Sep 30, 2020 10:20 am
- Forum: User Support
- Topic: Cryptomate, ID Mask, compositing
- Replies: 9
- Views: 5220
Re: Cryptomate, ID Mask, compositing
The OBJECT_ID_MASK and MATERIAL_ID_MASK AOVs are not yet supported by the Blender addon. Is it possible to do it? Will the Blender API make it possible? I didn't find this question on github.com - can I do it? And another question - how to work now, when we do not have AOV OBJECT_ID_MASK and MATERI...
- Wed Sep 30, 2020 10:00 am
- Forum: User Support
- Topic: Cryptomate, ID Mask, compositing
- Replies: 9
- Views: 5220
Re: Cryptomate, ID Mask, compositing
You can also have anti-aliased by using OBJECT_ID_MASK AOV. There is the OBJECT_ID and the OBJECT_ID_MASK AOVs: the first includes all objects (and can not be antialiased), the second include a single object (the picked object ID and it is anti-aliased). If OBJECT_ID_MASK AOV is this node then I do...
- Wed Sep 30, 2020 9:29 am
- Forum: User Support
- Topic: Cryptomate, ID Mask, compositing
- Replies: 9
- Views: 5220
- Wed Sep 30, 2020 9:16 am
- Forum: User Support
- Topic: Cryptomate, ID Mask, compositing
- Replies: 9
- Views: 5220
Cryptomate, ID Mask, compositing
I want to solve the problem with Cryptomate and ID Mask. I want to get a clear and precise list of actions for getting masks for compositing. The existing Mask Object and Material IDs cannot be used in work - they have no Anti-Aliasing: https://i.imgur.com/QozM8IP.png I know that there is a Material...
- Tue Sep 29, 2020 4:45 pm
- Forum: News
- Topic: LuxCoreRender supported on 3SCloudRenderFarm
- Replies: 12
- Views: 22241
Re: LuxCoreRender supported on 3SCloudRenderFarm
I hope very much that one day there will be a project in my practice to use Luxcore on the rendering farm.
- Tue Sep 29, 2020 9:18 am
- Forum: User Support
- Topic: Performance issues
- Replies: 53
- Views: 26395
Re: Performance issues
Confirmed. It is difficult to move objects, cameras, lighting in the pre-rendering mode. Work turns into a struggle. Here is an example with the most primitive scene. https://youtu.be/0G6rMHbagIo scene file: https://dropmefiles.com/PGPBM UPD: If you use a Sun - Hemi HDRI card, the performance proble...
- Tue Sep 29, 2020 12:16 am
- Forum: Finished Work
- Topic: Luxcore product advertising
- Replies: 11
- Views: 6251
Re: Luxcore product advertising
Very cool job
- Tue Sep 29, 2020 12:16 am
- Forum: Finished Work
- Topic: Luxcore product advertising
- Replies: 11
- Views: 6251
Re: Luxcore product advertising
Very cool job
- Sat May 02, 2020 9:21 pm
- Forum: User Support
- Topic: Blend Luxcore not so responsive during rendering
- Replies: 14
- Views: 7856
Re: Blend Luxcore not so responsive during rendering
I checked out the Underwater Paintigs from luxcorender.org/example-scenes/ and indeed, when rendering Tiled, caustics do not work.
I think this is very important for jewelers.
I think this is very important for jewelers.