Search found 57 matches

by robbrown
Tue Jan 22, 2019 12:59 am
Forum: Development
Topic: Mac OS
Replies: 215
Views: 125131

Re: Mac OS

I've updated the releases for v2.1 on the Github page. I saved and re-labeled my mistake releases but not sure where to put them so just ask if you want them. :lol: I need to setup Azure to archive the builds still, right now it just builds and tests. That'd also get us "latest" builds for...
by robbrown
Mon Jan 21, 2019 6:57 pm
Forum: Development
Topic: Mac OS
Replies: 215
Views: 125131

Re: Mac OS

Well, that's part amusing, part embarrassing, you'd think I was a newb at this... Apparently, in my scramble of cloning after multiple power outages, I forgot to check out the release tag https://media.giphy.com/media/l0Iy67eveh48xHQFa/source.gif Entertainment aside, cool and lucky it worked. I thin...
by robbrown
Sun Jan 20, 2019 11:55 pm
Forum: Development
Topic: Mac OS
Replies: 215
Views: 125131

Re: Mac OS

I just uploaded the release. My apologies about the delay, I was traveling and then we had power outages. The lesson from that, building in the /tmp dir is nice to ensure clean builds but not great with intermittent power. :lol: Thanks for the update on what you've been finding, I'm glad to hear it'...
by robbrown
Thu Dec 13, 2018 8:09 am
Forum: Development
Topic: Mac OS
Replies: 215
Views: 125131

Re: Mac OS

Was bound to happen with terminated support. I'm really wondering where Apple is going to take the GPU stuff, the Nvidia for 10.14 bit seems to be at a stalemate. If anyone wanted to pay me to write Metal kernels I'd do it :lol: Joking aside status of MacOS specifics, currently just focused on suppo...
by robbrown
Thu Dec 13, 2018 7:52 am
Forum: User Support
Topic: OSX, network rendering, lcr 2.1 beta 3
Replies: 10
Views: 7091

Re: OSX, network rendering, lcr 2.1 beta 3

Peculiar that it works up to the "PyLuxCore Tools Menu" window and nothing more. Does it look like it crashes? (Window disappears after clicking a button and Python rocket logo in the dock disappears?) What version and method of python3 do you have installed? Is this with or without OpenCL...
by robbrown
Thu Nov 22, 2018 11:06 pm
Forum: Development
Topic: Mac OS
Replies: 215
Views: 125131

Re: Mac OS

I can do that in the next few days. Good news is MacOS is passing all pyunit tests, bad news I still don't know the root cause. Originally thought it was the smaller image sizes (I'm assuming to make Azure test time faster) but larger sizes are good too. :lol: Luckily, I kept track of the variables ...
by robbrown
Thu Nov 22, 2018 10:00 pm
Forum: Development
Topic: Mac OS
Replies: 215
Views: 125131

Re: Mac OS

Wiki option definitely seemed like the best compromise to ensure user decisions of how to install Python3 weren't hindered. I did get the linux clang to compile and all tests passed. (I had to make some changes to LinuxCompileDeps bash files, not sure if I should make a PR so clang on linux can be u...
by robbrown
Tue Nov 20, 2018 5:52 pm
Forum: Development
Topic: LuxCoreRender Project wants you!
Replies: 91
Views: 186024

Re: LuxCoreRender Project wants you!

@irregexpr I'll send you a PM with some instructions. I haven't gotten to setting up the MacOSCompile yet, that'll be building scripts and bundling once I have that completed. Currently focused on some test failures trying not to put the cart before the horse.
by robbrown
Tue Nov 20, 2018 5:49 pm
Forum: User Support
Topic: BlendLuxCore-v2.1alpha4-mac64-opencl
Replies: 19
Views: 11903

Re: BlendLuxCore-v2.1alpha4-mac64-opencl

No worries on trying to track all those combos, that's a lot of work to go back and do just for documentation. Some things that are super helpful when finding these issues and trying to reproduce them as a developer are: Link to the file that's not working Any settings not built into the link A cras...
by robbrown
Tue Nov 20, 2018 8:31 am
Forum: User Support
Topic: BlendLuxCore-v2.1alpha4-mac64-opencl
Replies: 19
Views: 11903

Re: BlendLuxCore-v2.1alpha4-mac64-opencl

Hi all, Sorry I didn't notice this whole User Support area earlier. I was thinking it was quiet over on the developer MacOS post. :lol: More of a general where I'm at for priority of things The blender network button not supported is in the works, just figuring out the proper blender add-on way. I'd...