Search found 47 matches
- Wed Jun 06, 2018 2:54 pm
- Forum: Development
- Topic: BIDIRVMCPU
- Replies: 6
- Views: 5812
BIDIRVMCPU
Is there anything planned for the BIDIRVMCPU renderer, such as use with Blendluxcore or improvements to the engine, or will it stay as is?
- Wed May 02, 2018 9:10 am
- Forum: User Support
- Topic: Weak Caustics with BiDir, Path Caustics ok
- Replies: 21
- Views: 14442
Re: Weak Caustics with BiDir, Path Caustics ok
If Bidir cannot render SDS at all, then what is my image showing?Dade wrote: ↑Wed May 02, 2018 9:01 amBiDir can not render SDS path at all, you need BiDir with Vertex Merging for SDS paths.jgrover110 wrote: ↑Wed May 02, 2018 7:55 am In this image, there are only SDS caustics! Surely this has to be a bug!
- Wed May 02, 2018 7:55 am
- Forum: User Support
- Topic: Weak Caustics with BiDir, Path Caustics ok
- Replies: 21
- Views: 14442
Re: Weak Caustics with BiDir, Path Caustics ok
Quick 100 sample glossy plane example (Bidir CPU + Metropolis):
In this image, there are only SDS caustics! Surely this has to be a bug!- Wed May 02, 2018 7:46 am
- Forum: User Support
- Topic: Weak Caustics with BiDir, Path Caustics ok
- Replies: 21
- Views: 14442
Re: Weak Caustics with BiDir, Path Caustics ok
I also have this problem when using HDRIs. But what is strange is that SDS caustics, which are meant to be hard for even the MLT sampler to render, clearly show in the image but no regular caustics. In layman's terms: caustics in reflections/refractions, but no caustics on directly in view diffuse s...
- Tue Apr 24, 2018 8:13 am
- Forum: News
- Topic: LuxCoreRender v2.0beta3 released
- Replies: 38
- Views: 33948
Re: LuxCoreRender v2.0beta3 released
Is the Bidir engine planned to support GPU/OpenCL?
- Tue Apr 17, 2018 1:41 pm
- Forum: News
- Topic: LuxCoreRender v2.0beta3 released
- Replies: 38
- Views: 33948
Re: LuxCoreRender v2.0beta3 released
Pressing Ctrl-Z seems to delete all of my material nodes for all materials. This isn't normal, is it? :? No. Can you open an issue about it , describe in more detail what you did, if it is reproducible, and post an example scene that shows the problem? The issue isn't scene or context specific. If ...
- Tue Apr 17, 2018 1:10 pm
- Forum: News
- Topic: LuxCoreRender v2.0beta3 released
- Replies: 38
- Views: 33948
Re: LuxCoreRender v2.0beta3 released
Pressing Ctrl-Z seems to delete all of my material nodes for all materials. This isn't normal, is it?