Search found 52 matches

by tayo6
Sat Feb 08, 2020 6:59 pm
Forum: Works in Progress
Topic: Hey that's pretty good (Caustic)
Replies: 3
Views: 3987

Re: Hey that's pretty good (Caustic)

Looks good!!! Took u how long render?
by tayo6
Sun Jun 16, 2019 7:01 am
Forum: News
Topic: LuxCoreRender v2.2beta2 released
Replies: 18
Views: 18410

Re: LuxCoreRender v2.2beta2 released

THANK YOU VERY VERY MUCH !!!!!!!!!!!!!!!!!!!!!!!!!
by tayo6
Tue Jun 11, 2019 9:07 am
Forum: Finished Work
Topic: First simple interior
Replies: 5
Views: 3947

Re: First simple interior

Looks good!
by tayo6
Wed Apr 10, 2019 10:54 am
Forum: Finished Work
Topic: Luxcore PhotonGi tutorial
Replies: 6
Views: 4671

Re: Luxcore PhotonGi tutorial

Thank you for these tutorials!
by tayo6
Thu Mar 28, 2019 4:32 pm
Forum: General Discussion
Topic: Blog
Replies: 10
Views: 6497

Re: Blog

Blog is a good idea, although i buy the idea of getting a facebook page just like Dada said, because we need more people to visit this blog. Cycles has one and they are amass users daily, you need to go on cycles's facebook page, a considerable amount of cycles users stumbled upon cycles gallery on ...
by tayo6
Sat Mar 23, 2019 11:57 am
Forum: Finished Work
Topic: Impressed with Interior Denoising
Replies: 3
Views: 3185

Re: Impressed with Interior Denoising

I decided to model a 'complex' indoor scene to test the abilities of OIDN when it comes to more complex edge situations. This scene contains 1.5 million triangles, but more importantly, over 20 million hair particles on the carpet, cussions, and grass outside the window. You'll notice that all (to ...
by tayo6
Tue Mar 12, 2019 8:11 pm
Forum: User Support
Topic: Shader view vs rendered image
Replies: 8
Views: 4023

Re: Shader view vs rendered image

When I increased the noise size and distortion in the noise node, the effect became visible, but noise textures were stretched It sounds like a scale problem, the size of the sphere is 0.1m, what is the scale of the cube ? You can adjust the 3D mapping (first node at left) scale and the preview sph...
by tayo6
Tue Mar 12, 2019 12:34 pm
Forum: User Support
Topic: Shader view vs rendered image
Replies: 8
Views: 4023

Re: Shader view vs rendered image

The "sphere size" is the diameter of the preview sphere, not the radius. The default cube is 2m in diameter, not 1m. So set the sphere size to 2 and it should work. Thank you, someone already helped me out. I used sphere 5.00 on the preview, which matched with the size of the rendered ima...
by tayo6
Tue Mar 12, 2019 11:21 am
Forum: User Support
Topic: Shader view vs rendered image
Replies: 8
Views: 4023

Re: Shader view vs rendered image

When I increased the noise size and distortion in the noise node, the effect became visible, but noise textures were stretched It sounds like a scale problem, the size of the sphere is 0.1m, what is the scale of the cube ? You can adjust the 3D mapping (first node at left) scale and the preview sph...
by tayo6
Tue Mar 12, 2019 9:31 am
Forum: User Support
Topic: Shader view vs rendered image
Replies: 8
Views: 4023

Re: Shader view vs rendered image

When I increased the noise size and distortion in the noise node, the effect became visible, but noise textures were stretched