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- Tue Oct 20, 2020 4:31 pm
- Forum: User Support
- Topic: Math Node CPU/GPU Bug?
- Replies: 8
- Views: 4310
- Tue Oct 20, 2020 2:07 pm
- Forum: Finished Work
- Topic: Mediabook
- Replies: 50
- Views: 39765
.-* Brilliance *-. :-D || 176.5k Samples!
Sorry I'm afraid this one is Not for Sale
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- Tue Oct 20, 2020 1:56 pm
- Forum: General Discussion
- Topic: Lux it! RenderFarm (analogue of Sheepit for Luxcore)
- Replies: 33
- Views: 53970
Re: Lux it! RenderFarm (analogue of Sheepit for Luxcore)
95 watts working around the clock - what kind of equipment are we talking about? What is consuming this amount of energy? Power Consumption and Costs.png I have to add, that I pay about 75 EUR per month only to be able to get electrical power, what is included in the kWh price a pay for but listed ...
- Mon Oct 19, 2020 9:45 pm
- Forum: General Discussion
- Topic: Lux it! RenderFarm (analogue of Sheepit for Luxcore)
- Replies: 33
- Views: 53970
Re: Lux it! RenderFarm (analogue of Sheepit for Luxcore)
Sounds great. +100 Depending on how my next system update runs I may be able to share an intel core i7 with all cores most of the time and here and there one or two gpu amd radeon 5700 xt. The only thing I have to think about is the energy need of this computing power. In Switzerland we pay about 30...
- Sun Oct 18, 2020 6:32 pm
- Forum: General Discussion
- Topic: Next Year 12021, The Era of modern Human Culture
- Replies: 0
- Views: 3973
Next Year 12021, The Era of modern Human Culture
Sometimes, one has to share an especial finding. :oops: Please, watch this video clip of extraordinary, exceptional artwork with fantastic illustration based on intelligent, scientific knowledge investigations. :idea: :!: Please, do not halt watching the short video clip due to overwhelming saturate...
- Sun Oct 18, 2020 5:11 pm
- Forum: Finished Work
- Topic: Happy Halloween!
- Replies: 7
- Views: 4284
- Sun Oct 18, 2020 3:08 pm
- Forum: User Support
- Topic: Brick texture use in materials for boards
- Replies: 6
- Views: 2773
Re: Brick texture use in materials for boards
Thanks! There's also this old PBR trick that makes the material simpler and lighter: Decking mat lux one map.jpeg Luxcore boards.blend Great! I did not have the idea to use Texture Bricks for wooden house scene I made some longer time also. I have to memorize your way to use Bricks for wooden parqu...
- Sun Oct 18, 2020 12:35 pm
- Forum: Finished Work
- Topic: Foggy Hallway Scene
- Replies: 11
- Views: 7312
Re: Foggy Hallway Scene
The "HallBench" example scene, rendered with some fog. I also changed the sun angle a bit. (Scene enclosed in box with null material and internal homogeneous volume, same volume also set as camera volume). For some reason the doors appear a lot more specular, which makes it obvious that t...
- Thu Oct 15, 2020 11:27 am
- Forum: Works in Progress
- Topic: Deep Render - A Series of Interesting Effects
- Replies: 1
- Views: 3162
Deep Render - Fireflies, friends or foes?
First, I show you two time lapse videos before I go later into the details.
Path Tracing
Path and Light Tracing
Path Tracing
Path and Light Tracing
- Sun Oct 11, 2020 12:51 pm
- Forum: Works in Progress
- Topic: Deep Render - A Series of Interesting Effects
- Replies: 1
- Views: 3162
Deep Render - A Series of Interesting Effects
Deep Render - A Series of Interesting Effects My intention is to share the kind of details that really attract my curiosity. Details in the meaning of "Hm, this render result is pretty unexpected. What did I?" Did I forget to check something?" There are plenty of things one may have ...