Search found 1018 matches

by FarbigeWelt
Fri Jul 13, 2018 11:26 pm
Forum: Finished Work
Topic: SSS Dragon
Replies: 9
Views: 7489

Re: SSS Dragon

Hi Sharlybg, thank you for the links!
by FarbigeWelt
Fri Jul 13, 2018 11:24 pm
Forum: Works in Progress
Topic: Test scences GPU Path vs CPU BiDir
Replies: 167
Views: 108904

Glossy and null

EDIT: Picture replaced with long time render.

Yet another miracle: reasonable use of glossy coating. At the moment I did not get what I intended. Hoping soon to hit my target.
Glossy Coating mixed with null CPU BiDir 6:45 h 1017 Samples
Glossy Coating mixed with null CPU BiDir 6:45 h 1017 Samples
8-)
by FarbigeWelt
Fri Jul 13, 2018 9:48 pm
Forum: Finished Work
Topic: SSS Dragon
Replies: 9
Views: 7489

Re: SSS Dragon

Hi, Sharlybg. Very nice study. How to you make a model like that? Is this a 3D scan or sculpted?
by FarbigeWelt
Fri Jul 13, 2018 8:45 pm
Forum: Works in Progress
Topic: Test scences GPU Path vs CPU BiDir
Replies: 167
Views: 108904

Null Material and Opacity Study

Null Material with Volume.png Null Material with Volume Transmisson Colored.png Velvet.png Velvet with Opacity and Green Volume.png Velvet with Opacity and Green Volume mixed with null.png Velvet with Opacity and Green Volume mixed with null and no opacity.png Velvet with Opacity and Green Volume m...
by FarbigeWelt
Fri Jul 13, 2018 8:20 pm
Forum: Works in Progress
Topic: Test scences GPU Path vs CPU BiDir
Replies: 167
Views: 108904

Mesmerizing

Thanks, B.Y.O.B Instead of mixing with null, use the opacity slider of the material. This renders a lot faster. Well, you have to try it. It makes really a huge difference to use null material and mix instead of using opacity only. At least in version 2.0 with CPU Bidir. I will show the difference s...
by FarbigeWelt
Fri Jul 13, 2018 7:27 pm
Forum: Works in Progress
Topic: Test scences GPU Path vs CPU BiDir
Replies: 167
Views: 108904

Trying Velvet 2

Same material setup but with different colors.
Velvet 13 h, 1184 samples
Velvet 13 h, 1184 samples
Material
Material
Material Volume
Material Volume
Air
Air
Obviously I made a mistake setting up air. I'm wondering what happens with correct settings.
by FarbigeWelt
Thu Jul 12, 2018 10:49 pm
Forum: Works in Progress
Topic: Test scences GPU Path vs CPU BiDir
Replies: 167
Views: 108904

Trying Velvet

Velvet with its advanced three parameters is a bit beyond my current understandig of what is happening. EDIT: Picture replaced after 6 h rendering, CPU BiDir (i7 4770K, 3.5 GHz), comment added. TestShape Velvet Material.2.jpg Well it is not a pure velvet material, it is a mix with a null, the materi...
by FarbigeWelt
Thu Jul 12, 2018 10:39 pm
Forum: Development
Topic: LuxCoreRender Project wants you!
Replies: 91
Views: 200532

Re: LuxCoreRender Project wants you!

and BlendLuxCore only has a few, not sure if you mean those? Yes, to get back again to this topic, I did not mean unit tests, I know these are very useful, depending on how you code, you may have test methods for almost every method sometimed even for easy ones. And if there are many dependencies e...
by FarbigeWelt
Thu Jul 12, 2018 5:03 am
Forum: Works in Progress
Topic: Gemstone Dispersion Test
Replies: 15
Views: 15074

Re: Gemstone Dispersion Test

Nice Pictures, Lights_and_Shadows.
How long did you need to model a gemstone looking that kind?
Gem Face
Gem Face
:D
by FarbigeWelt
Wed Jul 11, 2018 10:49 pm
Forum: Works in Progress
Topic: Test scences GPU Path vs CPU BiDir
Replies: 167
Views: 108904

Glass and Denim

This is just playing around with Glass and Volume settings. There is an especially fancy material there: Denim. For my taste default settings are a bit out of line. However it is fun to use. In my opinion more useful is a nice wood material and a brick material with offset for 3d look and free shape...