Search found 35 matches
- Sun Aug 30, 2020 7:29 pm
- Forum: Finished Work
- Topic: First complete LuxCore Project and not so game changing as i thought
- Replies: 9
- Views: 4893
First complete LuxCore Project and not so game changing as i thought
This is my first "real" Project with LuxCore. I wanted to find out if it is worth to switch from Cycles to LuxCore. Renders: about 30-45 min on single GTX 1080 and Noise-Threshold:5 https://abload.de/img/luxcoretest12finalxlkts.jpg https://abload.de/img/luxcoretest15i5jvd.jpg https://abloa...
- Fri Aug 28, 2020 6:00 am
- Forum: User Support
- Topic: Which material is more accurate?
- Replies: 4
- Views: 2013
Re: Which material is more accurate?
And for metal it is the other way around.
Which one is more physically accurate, Metal or Disney?
Metal
Disney
Which one is more physically accurate, Metal or Disney?
Metal
Disney
- Fri Aug 28, 2020 5:51 am
- Forum: User Support
- Topic: Which material is more accurate?
- Replies: 4
- Views: 2013
Which material is more accurate?
Hey,
i am trying out the material nodes. It seems glossy has a more intense fresnel effect.
Which one is more physically accurate, Glossy or Disney?
Glossy
Disney
i am trying out the material nodes. It seems glossy has a more intense fresnel effect.
Which one is more physically accurate, Glossy or Disney?
Glossy
Disney
- Thu Aug 27, 2020 7:18 pm
- Forum: User Support
- Topic: New to LuxCore and Shadow Problem
- Replies: 2
- Views: 1117
Re: New to LuxCore and Shadow Problem
Thank you, it was the thickness of the walls.
- Thu Aug 27, 2020 6:45 pm
- Forum: User Support
- Topic: New to LuxCore and Shadow Problem
- Replies: 2
- Views: 1117
New to LuxCore and Shadow Problem
Hey, i am a ArchViz guy using Cycles for 3 years. Now i want to try out LuxCore. :) My Problem is the shadow on the wall behind the bed. The shadow is much brighter and looks more fake in LuxCore, how can i fix that? And another question. Is the Disney-Shader the best option to get the most realisti...