Search found 131 matches
- Thu May 09, 2019 11:56 am
- Forum: Development
- Topic: BlendLuxCore Development
- Replies: 911
- Views: 516668
Re: BlendLuxCore Development
I've noticed if you export the scene (cfg) texture gamma settings aren't exported, they are always 1
- Thu May 09, 2019 9:30 am
- Forum: User Support
- Topic: Substance designer materials
- Replies: 5
- Views: 2902
Re: Substance designer materials
In Thea the metallic is a layer mask.. kinda useless with it being pure white, the lower layer does nothing
Thanks guys I'm giving it try now
Thanks guys I'm giving it try now
- Thu May 09, 2019 8:58 am
- Forum: User Support
- Topic: Substance designer materials
- Replies: 5
- Views: 2902
Re: Substance designer materials
Awesome, thank you I will give it a go
I have a load of tiles which have this white texture, that's why I was a bit confused how to use it
I have a load of tiles which have this white texture, that's why I was a bit confused how to use it
- Thu May 09, 2019 8:18 am
- Forum: User Support
- Topic: Substance designer materials
- Replies: 5
- Views: 2902
Substance designer materials
Could someone enlighten me with setting up a material based on Substance created textures? My efforts are way to glossy or look rubbery
Were would _metallic usually go?
I not that clued up on Blenders nodes so I'd thought I'd ask
Were would _metallic usually go?
I not that clued up on Blenders nodes so I'd thought I'd ask
- Wed May 08, 2019 4:43 pm
- Forum: Development
- Topic: Luxcore with Python.net
- Replies: 6
- Views: 3555
Re: Luxcore with Python.net
I think the python.net solution works reasonably well, a render view is possible.. the bummer is the lack of IntelliSense but most things are very close to python.
I thought maybe ruby swig wrappers would be nice for Sketchup but the C api is the way to go
I thought maybe ruby swig wrappers would be nice for Sketchup but the C api is the way to go
- Wed May 08, 2019 1:55 pm
- Forum: Development
- Topic: Luxcore with Python.net
- Replies: 6
- Views: 3555
Re: Luxcore with Python.net
@Dade
The best way to be fair would be SWIG wrappers, but that's beyond me, the Thea guy did C#, Java and python ones but it was so hard to get the sdk and un publicised nothing was ever done with them
The best way to be fair would be SWIG wrappers, but that's beyond me, the Thea guy did C#, Java and python ones but it was so hard to get the sdk and un publicised nothing was ever done with them
- Wed May 08, 2019 6:14 am
- Forum: Development
- Topic: Luxcore with Python.net
- Replies: 6
- Views: 3555
Re: Luxcore with Python.net
Its better in a form using Python.Runtime; public Form1() { using (Py.GIL()) InitializeComponent(); } public static class Globals { public static dynamic luxcore = Py.Import("pyluxcore"); } dynamic pyluxcore; public void Form1_Load(object sender, EventArgs e) { try { pyluxcore = Globals.lu...
- Tue May 07, 2019 6:47 pm
- Forum: Development
- Topic: Luxcore with Python.net
- Replies: 6
- Views: 3555
Luxcore with Python.net
Ok I was bored/needed a break so I had a play with python.net to see if pyluxcore would work and it does :) So here's an example for a simple console application in c# I used VS2013; I seem to have problems with 2017 but I didn't really try to figure out why it had issues, and I used pip to get the ...
- Fri May 03, 2019 11:15 am
- Forum: Development
- Topic: LXS backface material in groups
- Replies: 0
- Views: 3051
LXS backface material in groups
I have a problem with grouped objects with a back face material rendering white image.png The cube in the center is grouped and has a back face material as you can see its white, the right cube is ungouped but has a back face mat, the left cube is grouped but nothing on the back face 2sided.jpg the ...
- Tue Apr 30, 2019 11:48 am
- Forum: User Support
- Topic: Shadow Catcher problem
- Replies: 12
- Views: 7825
Re: Shadow Catcher problem
Thea's shadow catcher doesn't have a diffuse layer, I think that's how they got around all the oddities
A better option is camera mapping in my opinion, you can do all sorts
(its Thea)
https://www.deviantart.com/arfur9/art/Car-350076149
A better option is camera mapping in my opinion, you can do all sorts
(its Thea)
https://www.deviantart.com/arfur9/art/Car-350076149