Search found 319 matches
- Sun Mar 01, 2020 8:49 pm
- Forum: Works in Progress
- Topic: Room
- Replies: 15
- Views: 15443
Another room
I (suddenly) found that all my materials were reflecting too much light. I'm trying now to find correct values.
- Sat Feb 29, 2020 6:03 pm
- Forum: General Discussion
- Topic: Little Addon for optical lenses etc.
- Replies: 56
- Views: 40319
Re: Little Addon for optical lenses etc.
That's what I've wanted to make! It's great that now I don't have to ;) And here's my opinion 1. Blender (2.79b) crashes when N1 goes below zero, so I'd add min parameter equal to at least 0 num1 = IntProperty( name="N1", default = 32, description="Number of radial vertices", min...
- Sat Feb 29, 2020 3:43 pm
- Forum: Works in Progress
- Topic: LUX Girl
- Replies: 5
- Views: 8336
- Fri Jan 10, 2020 12:25 pm
- Forum: General Discussion
- Topic: Horizon
- Replies: 0
- Views: 3935
Horizon
When modeling landscapes, be aware of curvature of the Earth. With perfectly flat ground surface, at 9.26 km from observer surface will be 6.7 meters below * tangent line drawn at observers location! That makes great difference from flat ground. You can easily see that on pictures below: 1.png 2.png...
- Mon Dec 30, 2019 2:50 pm
- Forum: User Support
- Topic: Doing proper SSS
- Replies: 6
- Views: 3316
Re: Doing proper SSS
I used matte translucent for this test. Does this look correct? Nope, it doesn't. I am just trying the same – make at least moderately correct looking human skin, but it seems current materials with volumes attached just don't make any sense. If they are physically based, I want to know on what phy...
- Fri Dec 13, 2019 10:01 pm
- Forum: User Support
- Topic: Volume IOR
- Replies: 8
- Views: 3461
- Fri Dec 13, 2019 7:55 pm
- Forum: User Support
- Topic: Volume IOR
- Replies: 8
- Views: 3461
Re: Volume IOR
Is there the way to simulate hot air for example? IOR is constant over all the volume so it is not possible to simulate hot air for desert-like optical illusions; they are the result of different air temperature => different density => different refraction. It would require to write same ad hoc cod...
- Fri Dec 13, 2019 5:07 pm
- Forum: User Support
- Topic: Volume IOR
- Replies: 8
- Views: 3461
Re: Volume IOR
Is there the way to simulate hot air for example?
- Fri Dec 13, 2019 4:52 pm
- Forum: User Support
- Topic: Volume IOR
- Replies: 8
- Views: 3461
Volume IOR
We can't really have any IOR on volumes, right? It's only surface which can have IOR?
- Fri Oct 25, 2019 2:49 am
- Forum: User Support
- Topic: Air Dust
- Replies: 16
- Views: 6702
Re: Air Dust
If you want to limit the extent of the fog, you can use a fog box, but you have to set the camera volume to "fog" (if the camera is inside the box) so the rays start in the correct volume. Setting camera volume never worked right if you have at least 3 volumes in your scene. https://githu...