Search found 1921 matches

by lacilaci
Thu May 30, 2019 3:01 pm
Forum: User Support
Topic: bump mapping break-ups
Replies: 9
Views: 3649

bump mapping break-ups

Sometimes bump mapping works even if it's stronger, sometimes it starts doing weird things in different lighting setups... Main point is that while bump mapping in luxcore can really look great, it is extremely easy to break the whole shading with it, even low values. In this case, object edges are ...
by lacilaci
Thu May 30, 2019 12:05 pm
Forum: User Support
Topic: shadow terminator
Replies: 4
Views: 2112

Re: shadow terminator

Subdivision surface wouldn't help? it's a cad tesselated model, you can't subdivide those, also subdivision doesn't help much with stronger bump mapping. On top of all that I will probably have to use some sharper lighting at some point and that will definitely look much worse. This needs to be fix...
by lacilaci
Thu May 30, 2019 10:48 am
Forum: User Support
Topic: shadow terminator
Replies: 4
Views: 2112

Re: shadow terminator

for illustration:
sh_term.JPG
luxcore is in pain :lol:
by lacilaci
Thu May 30, 2019 10:40 am
Forum: User Support
Topic: shadow terminator
Replies: 4
Views: 2112

shadow terminator

how high or low on the "todo" list is treatment of the shadow terminator?
I'm gonna need some sharp lighting on cad models and I'm scared :lol:
by lacilaci
Thu May 30, 2019 10:14 am
Forum: User Support
Topic: Far end of shadow noise
Replies: 19
Views: 7228

Re: Far end of shadow noise

I can reproduce the problem but I can not see any error on our side. I will upgrade the binaries to the latest Oidn version than, if the problem is still there, I will report behavior to Intel. Good, by the way, this can also happen in a more complex environment.. It always kinda seems related to v...
by lacilaci
Wed May 29, 2019 6:00 pm
Forum: Development
Topic: Disney BRDF material
Replies: 122
Views: 70754

Re: Disney BRDF material

is it brdf or bsdf if it has subsurface? I also wonder what is this approximated subsurfacing.

Do you plan to build future work on it? Adding translucency, thin film layer, will you turn this into a monster ubermaterial for 2.3? I hope it renders fast too...
by lacilaci
Wed May 29, 2019 4:17 pm
Forum: Development
Topic: Disney BRDF material
Replies: 122
Views: 70754

Re: Disney BRDF material

Great news!
by lacilaci
Wed May 29, 2019 3:44 pm
Forum: Development
Topic: Env. Light Visibility Cache
Replies: 300
Views: 122922

Re: Env. Light Visibility Cache

Latest daily for me still doesn't work with flatcolor, maybe something has to be changed also on blendluxcore side? Can someone else try it out?

EDIT: it kinda seems it works on linux build...
by lacilaci
Wed May 29, 2019 1:56 pm
Forum: General Discussion
Topic: AMD Ryzen 9 3900X
Replies: 23
Views: 16403

Re: AMD Ryzen 9 3900X

Is it already decided that the new amds are 8GB max?
by lacilaci
Wed May 29, 2019 1:54 pm
Forum: Development
Topic: Env. Light Visibility Cache
Replies: 300
Views: 122922

Re: Env. Light Visibility Cache

and in interior:

old map:
interior_oldvismap_on.jpg
new cache:
interior_cache_on.jpg
some parts good, but others not so much...