Search found 3441 matches

by B.Y.O.B.
Thu Feb 15, 2018 6:04 pm
Forum: User Support
Topic: Instancing error
Replies: 20
Views: 12894

Re: Instancing error

Asticles wrote: Thu Feb 15, 2018 5:43 pm I've tested with your fist build (from last post) and it renders a big instance when it should'nt.
I can reproduce it.

So it's not crashing anymore?
by B.Y.O.B.
Thu Feb 15, 2018 4:11 pm
Forum: User Support
Topic: Instancing error
Replies: 20
Views: 12894

Re: Instancing error

kintuX, can you test the following BlendLuxCore dev versions? This is the current master (I guess it will crash on your system): https://www.dropbox.com/s/fooqxxttd0tbf8d/BlendLuxCore-win64-ocl.zip?dl=1 And this is a version that does not do framebuffer updates: https://www.dropbox.com/s/7brsp8cw46q...
by B.Y.O.B.
Thu Feb 15, 2018 3:23 pm
Forum: Development
Topic: BlendLuxCore Development
Replies: 911
Views: 517720

Re: BlendLuxCore Development

I found a way to disable Blender's Z-pass by default, so the problem is now solved and the DEPTH AOV is disabled by default :)
by B.Y.O.B.
Thu Feb 15, 2018 12:53 pm
Forum: Development
Topic: BlendLuxCore Development
Replies: 911
Views: 517720

Re: BlendLuxCore Development

Yes, because it is enabled in Blender by default (in Cycles it's the same). It probably should not be, but if I don't enable it by default, there is a black "Depth" pass in the render result. I can't remove it unfortunately. However if you think it costs too much RAM or so I can disable it...
by B.Y.O.B.
Thu Feb 15, 2018 12:26 pm
Forum: Development
Topic: OpenCL/C++ hybrid rendering
Replies: 12
Views: 18890

Re: OpenCL/C++ hybrid rendering

This is the new menu.
If "Use CPUs" is disabled, native thread count will be set to 0.
If all OpenCL devices are disabled, a warning label is shown.
Unbenannt2.PNG
Unbenannt2.PNG (7.91 KiB) Viewed 14360 times
I'll also add a warning in case of hybrid + Metropolis sampler.
edit: with warning:
by B.Y.O.B.
Thu Feb 15, 2018 12:07 pm
Forum: Development
Topic: OpenCL/C++ hybrid rendering
Replies: 12
Views: 18890

Re: OpenCL/C++ hybrid rendering

Dade wrote: Thu Feb 15, 2018 11:42 am but is the management of opencl.native.threads.account available ?
I'll rework the whole thing and make it available.

By the way can the user disable hybrid rendering?
E.g. by setting opencl.native.threads.count = 0?
by B.Y.O.B.
Thu Feb 15, 2018 11:30 am
Forum: User Support
Topic: Instancing error
Replies: 20
Views: 12894

Re: Instancing error

Me too, can't reproduce any crash.
by B.Y.O.B.
Thu Feb 15, 2018 11:30 am
Forum: Development
Topic: OpenCL/C++ hybrid rendering
Replies: 12
Views: 18890

Re: OpenCL/C++ hybrid rendering

The "Use CPUs" toggle button is already disabled by default. I could add an info label explaining that CPUs are already used even with "Use CPUs" disabled but I think this will be very confusing. Is it really important to keep this option? I can also add it again if we later noti...
by B.Y.O.B.
Thu Feb 15, 2018 10:42 am
Forum: Development
Topic: OpenCL/C++ hybrid rendering
Replies: 12
Views: 18890

Re: OpenCL/C++ hybrid rendering

Is it a good idea to hide the OpenCL CPU devices in BlendLuxCore now? (Remove them from UI)
by B.Y.O.B.
Thu Feb 15, 2018 8:48 am
Forum: User Support
Topic: Instancing error
Replies: 20
Views: 12894

Re: Instancing error

Maybe my build has issues or it's a recently introduced bug.
It's probably best if you revert to the last alpha release for now.

Does it happen with every engine (CPU/OpenCL)?