Search found 3441 matches

by B.Y.O.B.
Mon Feb 19, 2018 4:58 pm
Forum: User Support
Topic: Fix for blender_stucci ( + implicit wood fix )
Replies: 3
Views: 3020

Re: Fix for blender_stucci ( + implicit wood fix )

jensverwiebe wrote: Mon Feb 19, 2018 2:08 pm @Simon aka B.Y.O.B.
This could be a simplification for exporter:
Have only ring and band type but export as ringnoise respectively bandnoise if turbulence != 0
You can create an issue or fork the repo, implement it and send a pull request.
But I currently have other priorities to be honest.
by B.Y.O.B.
Mon Feb 19, 2018 4:54 pm
Forum: Finished Work
Topic: RED BANNER
Replies: 4
Views: 4505

Re: RED BANNER

Looks good!

Did you compare the speed of Metropolis vs. adaptive Sobol?
by B.Y.O.B.
Sun Feb 18, 2018 11:35 pm
Forum: Works in Progress
Topic: light pipe using RGB LED source
Replies: 6
Views: 5325

Re: light pipe using RGB LED source

It is not yet possible in the addon.
I started to work on it in a branch a while ago, but I ran into problems.
I will need some time to document my issues, then I will report them.
by B.Y.O.B.
Sun Feb 18, 2018 10:27 pm
Forum: User Support
Topic: The IRRADIANCE AOV
Replies: 5
Views: 3890

Re: The IRRADIANCE AOV

Like this.
But it's not meant to be pretty, you either save it as EXR and open in some kind of light analysis tool, or you just enable the "contour lines" imagepipeline plugin: viewtopic.php?f=5&p=1861#p1848
by B.Y.O.B.
Sun Feb 18, 2018 9:51 pm
Forum: Development
Topic: BlendLuxCore Development
Replies: 911
Views: 519295

Re: BlendLuxCore Development

Thanks to Philstix I was inspired to write a material selection dropdown with search feature:
by B.Y.O.B.
Sun Feb 18, 2018 8:46 pm
Forum: User Support
Topic: The IRRADIANCE AOV
Replies: 5
Views: 3890

Re: The IRRADIANCE AOV

Confirmed, thanks.
by B.Y.O.B.
Sun Feb 18, 2018 7:47 pm
Forum: User Support
Topic: UV Mapping Rotation
Replies: 10
Views: 11994

Re: UV Mapping Rotation

I tried to use uvmapping3d on an imagemap, but I get this error: RuntimeError: Unknown 2D texture coordinate mapping type: uvmapping3d I guess I can only use it for 3D textures? What I need is the option to rotate an imagemap. It is used if you want to cover up the tiling of an image texture, see at...
by B.Y.O.B.
Sun Feb 18, 2018 6:45 pm
Forum: Development
Topic: BlendLuxCore Development
Replies: 911
Views: 519295

Re: BlendLuxCore Development

True. Some other plugins can also be done in compositor (like bloom or background image).
But I'll leave them, they are quick to use.
by B.Y.O.B.
Sun Feb 18, 2018 6:44 pm
Forum: Works in Progress
Topic: light pipe using RGB LED source
Replies: 6
Views: 5325

Re: light pipe using RGB LED source

Is it possible to adjust camera settings while rendering (like in classic UI) Yes. Just edit the camera imagepipeline settings in the usual place. You may have to leave the full-screen image editor first with Ctrl+Down (down arrow on keyboard) or by using the "Back to Previous" button: sc...
by B.Y.O.B.
Sun Feb 18, 2018 5:34 pm
Forum: Development
Topic: BlendLuxCore Development
Replies: 911
Views: 519295

Re: BlendLuxCore Development

Added the contour lines plugin.

I think that was all of them.
In my opinion OUTPUT_SWITCHER is not needed because we now have proper Blender integration for AOVs.

By the way, LuxCore is missing the Glare plugin from Classic Lux.