Search found 68 matches

by johannes.wilde
Fri Feb 26, 2021 12:01 pm
Forum: News
Topic: LuxCoreRender v2.5rc1
Replies: 19
Views: 25974

Re: LuxCoreRender v2.5rc1

Cool. Thanks!
by johannes.wilde
Thu Feb 18, 2021 10:12 am
Forum: Tutorials, Tips and Tricks
Topic: Rendering in High Resolution for good Denoising
Replies: 6
Views: 13150

Rendering in High Resolution for good Denoising

After some tests with different render sizes and settings, amount of samples etc. i am really impressed with the low amount of samples you can get away with, if you have enough pixels to work with for the Denoiser. I rendered the image in 5760x3240 with the lowest amount of samples(32) for Cache Fri...
by johannes.wilde
Thu Feb 11, 2021 1:01 pm
Forum: Finished Work
Topic: Retro Kitchen with beautiful Caustics
Replies: 6
Views: 4000

Re: Retro Kitchen with beautiful Caustics

Sharlybg wrote: Thu Feb 11, 2021 12:45 pm Sorry i couldn't resist a reinterpretation :mrgreen: :
Nice Lomo-Look!

Although that ships the scene from a rainy day in Europe to California by sunshine
by johannes.wilde
Thu Feb 11, 2021 11:39 am
Forum: Finished Work
Topic: Retro Kitchen with beautiful Caustics
Replies: 6
Views: 4000

Re: Retro Kitchen with beautiful Caustics

This looks so good! Love the details on the wall and on the floor, you feel the atmosphere in this room! May I ask if you used displacement textures? Hi Buza, thanky you for your feedback. The wall displacement is just the a displacement map form a Texture Haven material: https://texturehaven.com/t...
by johannes.wilde
Thu Feb 11, 2021 10:03 am
Forum: Finished Work
Topic: Retro Kitchen with beautiful Caustics
Replies: 6
Views: 4000

Retro Kitchen with beautiful Caustics

Hi there! I composed the scene to stage the furniture i designed. (Lamp, Chairs, Table) The feel of the scene should match some kitchen from the 50s in the early morning hours. I can't imagine any other render engine besides LuxCore for Blender to solve the lamps caustics at all. I gave E-Cycles and...
by johannes.wilde
Thu Feb 11, 2021 9:42 am
Forum: User Support
Topic: Error when using Opacity map
Replies: 2
Views: 1712

Re: Error when using Opacity map

The problem seems to be quite "entropic" I decomposed the whole scene to find the problem and isolated it. However, the isolated file still hast 70mb size. I figured out that i can avoid the error by not having a glass material with 'Blender Voronoi Texture' and an Opacity Image Map for so...
by johannes.wilde
Wed Feb 10, 2021 1:15 pm
Forum: User Support
Topic: Error when using Opacity map
Replies: 2
Views: 1712

Error when using Opacity map

Hi, i got a crash with this message, when using an Opacity Map on an object. terminate called after throwing an instance of 'std::runtime_error' what(): CUDA driver API error CUDA_ERROR_ILLEGAL_ADDRESS (code: 700, file:/home/vsts/work/1/s/LinuxCompile/LuxCore/src/luxrays/devices/cudadevice.cpp, line...
by johannes.wilde
Tue Feb 09, 2021 10:05 am
Forum: User Support
Topic: LINUX Cuda (Optix) Error with BlendLuxCore 2.5beta
Replies: 14
Views: 6985

Re: LINUX Cuda (Optix) Error with BlendLuxCore 2.5beta

ChandraVFX postet the solution on GitHub:
Copy from Home ./config/blender/2.90/scripts/addons/BlendLuxCore/bin (place where BlenderLuxCore addon installed) all libnvrtc to /usr/lib.
example:
sudo cp libnvrtc*.* /usr/lib

Now it works!
by johannes.wilde
Sat Jan 16, 2021 12:20 pm
Forum: User Support
Topic: LINUX Cuda (Optix) Error with BlendLuxCore 2.5beta
Replies: 14
Views: 6985

Re: LINUX Cuda (Optix) Error with BlendLuxCore 2.5beta

That works for now with OpenCl. Thanks a lot!
There seems to be someone using Manjaro with the same GPU having the same problems:

https://www.bountysource.com/issues/922 ... uiltins-so
by johannes.wilde
Sat Jan 16, 2021 8:15 am
Forum: User Support
Topic: LINUX Cuda (Optix) Error with BlendLuxCore 2.5beta
Replies: 14
Views: 6985

Re: LINUX Cuda (Optix) Error with BlendLuxCore 2.5beta

Update:

At least BlendLuxCore 2.4 works fine. OpenCl of course.

If i choose OpenCl in BlendLuxCore 2.5 however, it shows me the same error message as posted before using Cuda and Optix