Search found 810 matches
- Sat Apr 23, 2022 3:20 pm
- Forum: User Support
- Topic: Metal Material
- Replies: 37
- Views: 24452
Re: Metal Material
Yes, this is it! And works as expected. My guess is, it's how it was intended from start, since everything was already in place. :) TYVM for great work & co-op. 8-) BTW Do you happen to know, if it's possible to also add "Thin Film" feature? ------------------------------- thinking alo...
- Thu Apr 21, 2022 3:09 pm
- Forum: Development
- Topic: Pointer node broken in BlendLuxCore (plus fix!)
- Replies: 1
- Views: 1996
Re: Pointer node broken in BlendLuxCore
Have tested your '"fix" & am confirming, 'Pointer' node is fully operational with it.
- Wed Apr 20, 2022 8:15 pm
- Forum: User Support
- Topic: Metal Material
- Replies: 37
- Views: 24452
Re: Metal Material
Ok looking at that, the main difference I see is that Corona allows you to manually input n,k-values for RGB. In (Blend)LuxCore, you can only input a fixed n,k-pair, or load data from a file. Internally this data from a file is converted to RGB-n,k-values. So under the hood both use RGB-n,k-values,...
- Wed Apr 20, 2022 3:32 pm
- Forum: Development
- Topic: Luxcore To Aces Study
- Replies: 21
- Views: 20083
Re: Luxcore To Aces Study
@ Sharlybg Care to share this test scene (as is) so I take it for a spin with my settings & Corona's newly implemented ACES OT? --------------------------------------------------------------------------------------------------------------------------------------------- @ Luximage Only diferrence...
- Wed Apr 20, 2022 8:32 am
- Forum: User Support
- Topic: Metal Material
- Replies: 37
- Views: 24452
Re: Metal Material
Hi, long time no see & yet with all "physical correctness" in mind I'm still bedazzled by this n,k approach. How can data obtained @ https://refractiveindex.info/ be used to get "Physically correct results"? ie:Corona renderer makes it clear: How to use Complex IOR for Coron...
- Wed Apr 13, 2022 12:04 am
- Forum: User Support
- Topic: Metal Material
- Replies: 37
- Views: 24452
Re: Metal Material
Hi, long time no see & yet with all "physical correctness" in mind I'm still bedazzled by this n,k approach. How can data obtained @ https://refractiveindex.info/ be used to get "Physically correct results"? ie:Corona renderer makes it clear: How to use Complex IOR for Corona...
- Tue Apr 12, 2022 12:19 am
- Forum: General Discussion
- Topic: How to get Godrays
- Replies: 13
- Views: 13426
- Mon Apr 11, 2022 9:50 pm
- Forum: General Discussion
- Topic: How to get Godrays
- Replies: 13
- Views: 13426
Re: How to get Godrays
BTW
For a simple fog, only World volume is needed.
eg
For a simple fog, only World volume is needed.
eg
- Sun Apr 10, 2022 9:13 pm
- Forum: User Support
- Topic: Caustics Problem
- Replies: 13
- Views: 2995
Re: Caustics Problem
Yup, same here or what
- Thu Apr 07, 2022 12:45 pm
- Forum: User Support
- Topic: Problem with volume and lights
- Replies: 9
- Views: 2674
Re: Problem with volume and lights
Learn further, read & practice some more...
Test Underwater Paintings scene, check docs, tuts, explore forums... basically, construct knowledge with experience.
Example Scenes
Test Underwater Paintings scene, check docs, tuts, explore forums... basically, construct knowledge with experience.
Example Scenes