Search found 55 matches

by b2przemo
Tue Nov 24, 2020 10:16 pm
Forum: User Support
Topic: network render
Replies: 5
Views: 2693

Re: network render

Don't get it :( I have no idea where the .film file is or how to create it from the blender. I tried to do network rendering by exporting scene to .bcf format, launch netNodes at all machines, and on the last machine I've launched a netConsole, and everything works very nice. The only problem is wit...
by b2przemo
Tue Nov 24, 2020 5:08 pm
Forum: User Support
Topic: network render
Replies: 5
Views: 2693

network render

How I can change the file format in the NetConsole? The output by default is always 8bit PNG even if the scene has a different format setup. Is there any thread dedicated to the network rendering in Lux? If so, sorry for duplicate - I can't find any information about this :(
by b2przemo
Sun Nov 01, 2020 2:46 pm
Forum: Finished Work
Topic: b2przemo renders
Replies: 35
Views: 41934

Re: b2przemo renders

The design and shading look great. ;) Only the lighting is down from my POV. Look like unrealistic lamp light and shadow. To sharp to flat no variation. A good hdri from hdri haven could give this scene the deserved lighting. Thank You for feedback. I've used hdri texture together with 4 lamps but ...
by b2przemo
Sat Oct 31, 2020 7:50 pm
Forum: Finished Work
Topic: b2przemo renders
Replies: 35
Views: 41934

white kitchen 1

Thanks, guys :D Below, a white kitchen project - practicing high-key lighting in Lux Core. I'm not so sure about white balance :| I don't have any proper calibration tool and each machine display different white values - one is cold and the other display as more contrasted warmer image... so I'm not...
by b2przemo
Wed Oct 28, 2020 3:54 pm
Forum: Finished Work
Topic: Interior render project
Replies: 3
Views: 2856

Re: Interior render project

Very nice presentation. I like the camera placement - how clever you clip the main elements. The colors are very nice, the plant looks very realistically and the concrete on the wall and ceiling doesn't have any repetition. It's a very nice composition.
... and of course - chickens rules :D
by b2przemo
Wed Oct 28, 2020 3:47 pm
Forum: Finished Work
Topic: b2przemo renders
Replies: 35
Views: 41934

some attempts

I did it mostly for practicing procedural texturing and lighting in Lux. Greenery was done with instanced geometries over scattered hair systems that's why it has overlapping geometries.
by b2przemo
Tue Oct 20, 2020 9:46 pm
Forum: Finished Work
Topic: Dez! projects
Replies: 69
Views: 89138

Re: Dez! projects

Great to see Your models in motion. It's another level up.
by b2przemo
Tue Oct 20, 2020 9:41 pm
Forum: Finished Work
Topic: Kitchen kitbashing LOL
Replies: 5
Views: 3911

Re: Kitchen kitbashing LOL

Another "proof of concept" how powerful Lux is. Great render.
The middle part of the image especially on the left side looks very realistically and the wooden top finish has a very nice breakup in the roughness. I like it a lot. Metals and glass come out perfect.
by b2przemo
Tue Oct 20, 2020 9:22 pm
Forum: Finished Work
Topic: b2przemo renders
Replies: 35
Views: 41934

Black Whiskey

Black whiskey on the black background. It's not so obvious in the rendered image but glass has some rough dirt on it (fingerprints) and probably caustics should be stronger to lit the background a bit. No denoise, 1024 spp. Very subtle postproduction in the Darktable (lowering saturation, add bright...
by b2przemo
Tue Oct 20, 2020 9:09 am
Forum: Finished Work
Topic: Foggy Hallway Scene
Replies: 11
Views: 7155

Re: Foggy Hallway Scene

OK, got it. Thanks for the screenshot its very useful. 8-)