Search found 621 matches

by Racleborg
Sun Dec 22, 2019 3:35 pm
Forum: Development
Topic: Reduce the number of OpenCL kernel compilations
Replies: 39
Views: 19943

Re: Reduce the number of OpenCL kernel compilations

Getting this message when running a render after the update:

"Wrong data type for the list of UV maps of method Scene.DefineMesh(): int"
by Racleborg
Sat Dec 21, 2019 4:21 pm
Forum: Finished Work
Topic: Wine
Replies: 8
Views: 5051

Re: Wine

Looks fantastic!
by Racleborg
Fri Dec 20, 2019 10:50 am
Forum: Development
Topic: A baking test scene
Replies: 165
Views: 116213

Re: A baking test scene

This can happen if you have a face not reachable from any light source (for instance if you are baking a face inside cube and not reachable by any light source). The resulting baked map should be just black as expected.
Thank you
by Racleborg
Fri Dec 20, 2019 8:48 am
Forum: Development
Topic: A baking test scene
Replies: 165
Views: 116213

Re: A baking test scene

With Blender is set to: CPU. Light tracing ON, Caustic cache ON , then when Bake All Objects is running in LUXCOREUI a message is regularly occurring ?(image attached)

Thank you
by Racleborg
Fri Dec 20, 2019 8:30 am
Forum: Development
Topic: A baking test scene
Replies: 165
Views: 116213

Re: A baking test scene

I assume BlendLuxCore set the CPU/GPU light /path tracing partition to 0.0 when using PATHOCL (it is different when you use PATHCPU) so you were baking only the light tracing part of the rendering by selecting PATHOCL.
Thank you for the explanation
by Racleborg
Thu Dec 19, 2019 10:34 pm
Forum: Development
Topic: A baking test scene
Replies: 165
Views: 116213

Re: A baking test scene

I'm referring to the render settings in Blender which I had presumed where exported with the Luxcore Filesaver? (images attached), for which I haven't had any issues with until recently.

But no problem as I will just ensure that it is switched to CPU from now on :)
by Racleborg
Thu Dec 19, 2019 9:46 pm
Forum: Development
Topic: A baking test scene
Replies: 165
Views: 116213

Re: A baking test scene

Bakeallobjects: When OPENCL is used then the .exr files are all almost black with just a splash of what looks like the caustic. (Image attached)

If just CPU is used, then everything is ok?
by Racleborg
Thu Dec 19, 2019 12:13 pm
Forum: Development
Topic: A baking test scene
Replies: 165
Views: 116213

Re: A baking test scene

May I please see the Blender file so I can see how to do this?

Thank you
by Racleborg
Thu Dec 19, 2019 11:14 am
Forum: Development
Topic: A baking test scene
Replies: 165
Views: 116213

Re: A baking test scene

s far as I know, it has never been done before. The baked map alone is quite a beauty:
looks amazing!

Very exciting stuff! :D
by Racleborg
Thu Dec 19, 2019 11:13 am
Forum: Development
Topic: A baking test scene
Replies: 165
Views: 116213

Re: A baking test scene

it was an overflow of accumulated luminance in Metropolis sampler.
I can no longer produce the problem this end.

Thank you for fixing :D