Nice find.
The repeat_u and repeat_v parameters are of type float, not texture.
https://wiki.luxcorerender.org/LuxCore_ ... ype:_cloth
So they should be properties instead of sockets in the node editor.
I opened an issue: https://github.com/LuxCoreRender/BlendL ... issues/224
Search found 3441 matches
- Mon Oct 22, 2018 8:16 pm
- Forum: User Support
- Topic: Cloth material and Constant Value
- Replies: 3
- Views: 2279
- Mon Oct 22, 2018 7:04 pm
- Forum: User Support
- Topic: video card not recognized
- Replies: 4
- Views: 2986
Re: video card not recognized
Make sure you have the latest drivers installed.
- Mon Oct 22, 2018 7:01 pm
- Forum: User Support
- Topic: Bump node-Slider control
- Replies: 4
- Views: 2413
Re: Bump node-Slider control
No, it should behave like a slider. But thanks to you I noticed that this doesn't work because the default step is a lot larger than the range we are using here, so the value only jumps between -0.01 and 0.01 if you click and drag. I specified a step of 1 mm, so it should now work like expected. htt...
- Mon Oct 22, 2018 4:25 pm
- Forum: User Support
- Topic: Bump node-Slider control
- Replies: 4
- Views: 2413
Re: Bump node-Slider control
This property is defined like this: https://github.com/LuxCoreRender/BlendLuxCore/blob/master/nodes/textures/bump.py#L10 # Allow negative values for inverting the bump. These values are in meters. default_value = FloatProperty(default=0.001, soft_min=-0.01, soft_max=0.01, precision=3, subtype="...
- Sun Oct 21, 2018 10:14 am
- Forum: Works in Progress
- Topic: Different Works in Progress
- Replies: 232
- Views: 147586
Re: Different Works in Progress
Maybe the walls of your box are too bright?
Try using something like value 0.3 for the walls (and make the image brighter in the tonemapper settings to compensate.
Try using something like value 0.3 for the walls (and make the image brighter in the tonemapper settings to compensate.
- Sat Oct 20, 2018 11:17 pm
- Forum: User Support
- Topic: Help Blender crash on startup
- Replies: 5
- Views: 3407
Re: Help Blender crash on startup
You could try to rename your addon folder:
viewtopic.php?f=4&t=622&p=6340#p6334
Maybe one of your installed addons causes the crash.
viewtopic.php?f=4&t=622&p=6340#p6334
Maybe one of your installed addons causes the crash.
- Sat Oct 20, 2018 7:11 pm
- Forum: Development
- Topic: Mac OS
- Replies: 215
- Views: 129131
- Fri Oct 19, 2018 11:47 am
- Forum: User Support
- Topic: DLSC test
- Replies: 62
- Views: 30345
Re: DLSC test
And here I was hoping that DLCS would eventualy hide even the existing settings rather than exposing more parameters prone to user error and requiring endless testrenders. When a new feature like the denoiser or DLSC is introduced, I usually expose all parameters at first because I don't know mysel...
- Fri Oct 19, 2018 11:11 am
- Forum: User Support
- Topic: DLSC test
- Replies: 62
- Views: 30345
Re: DLSC test
I added support for it: https://github.com/LuxCoreRender/BlendL ... 190fa44cd1
- Thu Oct 18, 2018 9:29 pm
- Forum: Works in Progress
- Topic: Clouds
- Replies: 24
- Views: 18162