Search found 144 matches
- Wed Mar 24, 2021 8:59 am
- Forum: Development
- Topic: MaxToLux - Autodesk 3ds Max Integration for LuxCoreRender
- Replies: 565
- Views: 155342
Re: MaxToLux - Autodesk 3ds Max Integration for LuxCoreRender
Ok, on max 2021 the scene converter files are in the max root not in enu. And as I see the scene converter doesn't show the script extension nor the root where they are saved, when you save new presets or whatever. There are little differences in max 2021. Now that I've found them. I'll try to copy ...
- Tue Mar 23, 2021 5:41 pm
- Forum: Development
- Topic: MaxToLux - Autodesk 3ds Max Integration for LuxCoreRender
- Replies: 565
- Views: 155342
Re: MaxToLux - Autodesk 3ds Max Integration for LuxCoreRender
just an example
- Tue Mar 23, 2021 9:32 am
- Forum: Development
- Topic: MaxToLux - Autodesk 3ds Max Integration for LuxCoreRender
- Replies: 565
- Views: 155342
Re: MaxToLux - Autodesk 3ds Max Integration for LuxCoreRender
You can look at the Autodesk Scene convertor presets, you need a little bit of information to start changing it for luxCore or even use the UI inside 3dsmax to create preset and just save it as preset it will create the code for you. Super easy. Screenshot 2021-03-22 115403.jpg Screenshot 2021-03-2...
- Mon Mar 22, 2021 12:31 pm
- Forum: Development
- Topic: MaxToLux - Autodesk 3ds Max Integration for LuxCoreRender
- Replies: 565
- Views: 155342
Re: MaxToLux - Autodesk 3ds Max Integration for LuxCoreRender
You can look at the Autodesk Scene convertor presets, you need a little bit of information to start changing it for luxCore or even use the UI inside 3dsmax to create preset and just save it as preset it will create the code for you. Super easy. Screenshot 2021-03-22 115403.jpg Screenshot 2021-03-2...
- Mon Mar 22, 2021 9:48 am
- Forum: Development
- Topic: MaxToLux - Autodesk 3ds Max Integration for LuxCoreRender
- Replies: 565
- Views: 155342
Re: MaxToLux - Autodesk 3ds Max Integration for LuxCoreRender
It is nice to have as more sample as possibles. I agree but I do not have enough time to maintain the plugin for 3dsmax, Maya, and create new scenes, you all can help with creating the object or scene part, so I can work better on MaxToLux and MayaToLux. For many reason It's a priority for a develo...
- Sun Mar 21, 2021 9:00 pm
- Forum: Tutorials, Tips and Tricks
- Topic: Rendering in High Resolution for good Denoising
- Replies: 3
- Views: 1533
Re: Rendering in High Resolution for good Denoising
nice tip.. thanks for sharing 

- Sun Mar 21, 2021 7:04 pm
- Forum: Development
- Topic: MaxToLux - Autodesk 3ds Max Integration for LuxCoreRender
- Replies: 565
- Views: 155342
- Sun Mar 21, 2021 6:51 pm
- Forum: Development
- Topic: MaxToLux - Autodesk 3ds Max Integration for LuxCoreRender
- Replies: 565
- Views: 155342
Re: MaxToLux - Autodesk 3ds Max Integration for LuxCoreRender
Nice, that's a good idea I'll add it as a sample scene. can you make it smaller in size 28MB is a bit high? Also, is better to save it as a 2019 version. If so I'll try to rebuild it. First, check why is getting a little bit big. maybe is about the high poly model. Try this one. I rebuilt it from s...
- Sun Mar 21, 2021 3:05 pm
- Forum: Development
- Topic: MaxToLux - Autodesk 3ds Max Integration for LuxCoreRender
- Replies: 565
- Views: 155342
- Sun Mar 21, 2021 12:12 am
- Forum: Development
- Topic: MaxToLux - Autodesk 3ds Max Integration for LuxCoreRender
- Replies: 565
- Views: 155342
Re: MaxToLux - Autodesk 3ds Max Integration for LuxCoreRender
What about the LuxTeapot as material showcase for 3ds max?
edited: If you like then grab it by downloading both zip, and merge it eventually with the luxball scene Edited: 3ds max scene removed
edited: If you like then grab it by downloading both zip, and merge it eventually with the luxball scene Edited: 3ds max scene removed