Search found 144 matches

by patro
Sat Mar 27, 2021 1:08 pm
Forum: Development
Topic: MaxToLux - Autodesk 3ds Max Integration for LuxCoreRender
Replies: 565
Views: 155336

Re: MaxToLux - Autodesk 3ds Max Integration for LuxCoreRender

Unfortunately, my brother passed away today morning after 5 days of fighting with Covid-19. I'm not sure if I'll be able to deliver the new build as I promised but as I really need a distraction I'll try my best. Sorry to hear, please accept my condolences. You should take your time for mourning. M...
by patro
Fri Mar 26, 2021 3:42 pm
Forum: Development
Topic: MaxToLux - Autodesk 3ds Max Integration for LuxCoreRender
Replies: 565
Views: 155336

Re: MaxToLux - Autodesk 3ds Max Integration for LuxCoreRender

Some LuxCore materials act differently depending if it's a backface or frontface, e.g. glossy is only specular on the frontface, but behaves like matte on the backface (https://github.com/LuxCoreRender/LuxCore/issues/301). Ah that's why the behaviour is not to notice with velvet for example. it was...
by patro
Fri Mar 26, 2021 2:42 pm
Forum: Development
Topic: MaxToLux - Autodesk 3ds Max Integration for LuxCoreRender
Replies: 565
Views: 155336

Re: MaxToLux - Autodesk 3ds Max Integration for LuxCoreRender

test mirror.zip test.jpg I see what you mean, that's not an issue with luxCore or MaxToLux. This is a known issue with one of the oldest mirroring tools in 3dsmax, they need to update the code. https://knowledge.autodesk.com/support/3ds-max/troubleshooting/caas/sfdcarticles/sfdcarticles/Mirroring-o...
by patro
Fri Mar 26, 2021 1:37 pm
Forum: User Support
Topic: mporting ply files from old Luxrender scenes
Replies: 4
Views: 580

Re: mporting ply files from old Luxrender scenes

Dade wrote:
Fri Mar 26, 2021 1:33 pm
patro wrote:
Fri Mar 26, 2021 1:04 pm
now I have only the one that uses lxs, lxm, lxo and ply geometry files
With luxcoreui, you can (try to) load the .lxs file and than export in .scn format but it doesn't help to get back the scene in Blender.
I understand. Thank you for the help Dade
by patro
Fri Mar 26, 2021 1:15 pm
Forum: Development
Topic: MaxToLux - Autodesk 3ds Max Integration for LuxCoreRender
Replies: 565
Views: 155336

Re: MaxToLux - Autodesk 3ds Max Integration for LuxCoreRender

Add support for Body Objects, no need for UV map / Normal correction for dynamic material like glass anymore. Screenshot 2021-03-26 133452.jpg Of course, you still need to be careful about duplicate objects, there are many duplicated objects on the scene when you try to export Body Object from a fe...
by patro
Fri Mar 26, 2021 1:04 pm
Forum: User Support
Topic: mporting ply files from old Luxrender scenes
Replies: 4
Views: 580

Re: mporting ply files from old Luxrender scenes

Dade wrote:
Fri Mar 26, 2021 11:26 am
patro wrote:
Fri Mar 26, 2021 10:28 am
I have lost the original scene, which I used with Luxrender on 3ds max.
Is it in .lxs format or .scn ?
I guess I've throw the one with ply-scn it was for small lux gpu :?:
now I have only the one that uses lxs, lxm, lxo and ply geometry files
by patro
Fri Mar 26, 2021 10:28 am
Forum: User Support
Topic: mporting ply files from old Luxrender scenes
Replies: 4
Views: 580

mporting ply files from old Luxrender scenes

HI, before posting I looked in the forum is the question was already asked. I have lost the original scene, which I used with Luxrender on 3ds max. What is left are the exported scene files to Luxrender, with all the ply files. Now to the question, does anyone knows a way to import the scene in blen...
by patro
Fri Mar 26, 2021 9:36 am
Forum: Development
Topic: MaxToLux - Autodesk 3ds Max Integration for LuxCoreRender
Replies: 565
Views: 155336

Re: MaxToLux - Autodesk 3ds Max Integration for LuxCoreRender

I tried symmetry with the new build and there is no issue but I'm not sure if that will fix the mirror problem completely. For test reasons, I need a simple scene to work on. Screenshot 2021-03-26 094242.jpg Mirror test with glassy 2 you mean the problem that I showed you about the mirrored seams o...
by patro
Thu Mar 25, 2021 9:32 am
Forum: Development
Topic: MaxToLux - Autodesk 3ds Max Integration for LuxCoreRender
Replies: 565
Views: 155336

Re: MaxToLux - Autodesk 3ds Max Integration for LuxCoreRender

TAO wrote:
Wed Mar 24, 2021 10:45 pm
Fix the issue with the metal preset not affect correctly.

Screenshot 2021-03-24 233822.jpg
great :)