Search found 137 matches

by MetinSeven
Wed Oct 21, 2020 10:06 am
Forum: User Support
Topic: spectral rendering
Replies: 58
Views: 27076

Re: spectral rendering

CodeHD wrote: Wed Oct 21, 2020 9:45 am There is also the Discord, with about a similar number of people who are very active. (Driven also by a very lively off-topic chat going on there)
Yeah, I'm planning to spend more time there as well.
by MetinSeven
Wed Oct 21, 2020 9:41 am
Forum: User Support
Topic: spectral rendering
Replies: 58
Views: 27076

Re: spectral rendering

It'd be great if LuxcoreRender gets more recognized among 3D users. It is a truly great renderer, ahead of Cycles in multiple areas.

Once Luxcore gets more user attention, more donations and interested developers will follow.
by MetinSeven
Wed Oct 21, 2020 9:04 am
Forum: User Support
Topic: spectral rendering
Replies: 58
Views: 27076

Re: spectral rendering

Sharlybg wrote: Wed Oct 21, 2020 8:57 am Don't want to spread fear among but we aren't far from that appleseed current state :mrgreen:
I think the Luxcore devs are doing a fine job with frequent build updates, improving GPU support and a macOS version.
by MetinSeven
Wed Oct 21, 2020 8:46 am
Forum: User Support
Topic: spectral rendering
Replies: 58
Views: 27076

Re: spectral rendering

BTW appleseed seem to have full spectral rendering but i can see the impact on the appleseed gallery. :roll: Looking at the Blenderseed update frequency, I've got the impression that Appleseed is not very alive anymore: https://github.com/appleseedhq/blenderseed I also believe that Appleseed is sti...
by MetinSeven
Wed Oct 21, 2020 7:17 am
Forum: User Support
Topic: spectral rendering
Replies: 58
Views: 27076

Re: spectral rendering

FarbigeWelt wrote: Tue Oct 20, 2020 7:17 pm Three Sided Prism.png
:ugeek:
Intriguing. Does this mean that LuxcoreRender yields physically correct dispersion results despite not being a spectral renderer? I'm not very familiar with this field yet.
by MetinSeven
Tue Oct 20, 2020 9:11 am
Forum: Finished Work
Topic: Happy Halloween!
Replies: 7
Views: 4201

Re: Happy Halloween!

I've got the mixed feelings while seeing some positive emotions like the pumpkin had and at the same time it stabs himself with the knife... directly into eye :) OMG... :shock: Nice render. Thanks! I don't mind fireflies - some time ago I drop using denoise; the render looks less blurry and, with t...
by MetinSeven
Tue Oct 20, 2020 7:00 am
Forum: Tutorials, Tips and Tricks
Topic: Mentioned Luxcore in my latest CG Cookie article
Replies: 3
Views: 3734

Re: Mentioned Luxcore in my latest CG Cookie article

Thanks guys, nice to read that you like the article!
by MetinSeven
Mon Oct 19, 2020 6:23 pm
Forum: Tutorials, Tips and Tricks
Topic: Mentioned Luxcore in my latest CG Cookie article
Replies: 3
Views: 3734

Mentioned Luxcore in my latest CG Cookie article

Hi,

To promote LuxcoreRender, I've mentioned it in my latest article for CG Cookie:

https://cgcookie.com/articles/top-blend ... -animation

Regards!

Metin
by MetinSeven
Mon Oct 19, 2020 5:31 am
Forum: User Support
Topic: Setup of a special material and emission situation
Replies: 2
Views: 1854

Re: Setup of a special material and emission situation

Specialized materials like this could probably benefit from a spectral workflow. I hope the LuxcoreRender devs put it back on their list.
by MetinSeven
Sun Oct 18, 2020 6:54 pm
Forum: Finished Work
Topic: Happy Halloween!
Replies: 7
Views: 4201

Re: Happy Halloween!

Haha, thanks! :D