Search found 760 matches
- Sun Oct 06, 2019 5:51 pm
- Forum: Development
- Topic: LuxCoreRender v2.3 features poll
- Replies: 10
- Views: 20639
Re: LuxCoreRender v2.3 features poll
I implemented guided path tracing in old LuxRender and results weren't good. As far as I know, neither the authors 's paper (some Corona developer) are so found of it because it is not used in Corona too. I don't know about Corona, but according to this very recent paper the Guys from Pixar, Render...
- Thu Oct 03, 2019 6:47 pm
- Forum: User Support
- Topic: Dusty air
- Replies: 7
- Views: 4971
Re: Dusty air
I like this new window composition very much (again)!
Especially how the Ferris wheel is hidden: It makes me shift my head - then laugh about myself
(Sorry to be of no help with the blending but here's no compo skills.)
Especially how the Ferris wheel is hidden: It makes me shift my head - then laugh about myself
(Sorry to be of no help with the blending but here's no compo skills.)
- Thu Oct 03, 2019 1:35 pm
- Forum: Finished Work
- Topic: Hotel pool area concept design
- Replies: 18
- Views: 11441
- Thu Oct 03, 2019 1:24 pm
- Forum: Finished Work
- Topic: Hotel pool area concept design
- Replies: 18
- Views: 11441
Re: Hotel pool area concept design
Great stuff, good choice of angles too.
With Hybrid + SDS-cache Dade has delivered another ingenious solution making things possible in short time that would've taken hours or days before.
(Time for 2.3alpha0 release I think )
With Hybrid + SDS-cache Dade has delivered another ingenious solution making things possible in short time that would've taken hours or days before.
(Time for 2.3alpha0 release I think )
- Wed Oct 02, 2019 5:39 pm
- Forum: Development
- Topic: LuxCore v2.3 proposed features
- Replies: 83
- Views: 44017
Re: LuxCore v2.3 proposed features
BiDir must exist (and needs solution for SDS) to be the full featured "holistic" reference renderer. Yep, and that would be: New complete Bidirectional path tracing with vertex merging (BIDIRCPUVM) BiDirVM currently is an option in LuxCoreUI but it is broken (though @Fox has managed to ge...
- Wed Oct 02, 2019 10:54 am
- Forum: Development
- Topic: LuxCore v2.3 proposed features
- Replies: 83
- Views: 44017
Re: LuxCore v2.3 proposed features
If Bidir have to exist it need more love , a kind performance boost via online learning algo: guided bidir I agree on path guiding for BiDir, perhaps instead of developing an online learning algorithm the already existing PGI photon cache could be used? Edit: Thinking about it, using PGI makes no s...
- Tue Oct 01, 2019 10:05 am
- Forum: Finished Work
- Topic: Loxodrome
- Replies: 6
- Views: 3943
Re: Loxodrome
I like the first one best.
It looks like it is rendered in a cube, would like to see a render in a sphere too
It looks like it is rendered in a cube, would like to see a render in a sphere too
- Tue Oct 01, 2019 9:32 am
- Forum: Development
- Topic: PhotonGI caustic cache re-factoring
- Replies: 107
- Views: 70964
- Tue Oct 01, 2019 9:23 am
- Forum: Development
- Topic: PhotonGI caustic cache re-factoring
- Replies: 107
- Views: 70964
Re: PhotonGI caustic cache re-factoring
Is there any reason to possibly have higher sample step value?
In my testing with caustic cache I ended always with lowest step possible and then adjusting photon count.
Maybe spp should be fixed to a low value (one less parameter to expose).
- Tue Oct 01, 2019 9:20 am
- Forum: Development
- Topic: LuxCore v2.3 proposed features
- Replies: 83
- Views: 44017