Search found 131 matches

by nigec
Tue Apr 30, 2019 11:40 am
Forum: Development
Topic: Material/Texture rework in v2.4
Replies: 38
Views: 25496

Re: Material/Texture rework in v2.3

I can't wait to so how it turns out, I'm currently doing a material viewer and its driving me nuts(lxs vs scn) lol

PS the most asked for thing I get is displacement support
by nigec
Sat Apr 27, 2019 5:19 pm
Forum: Development
Topic: list materials
Replies: 4
Views: 2733

Re: list materials

yes mate that's the one :
materialNames = self.scene.ToProperties().GetAllUniqueSubNames("scene.materials")
by nigec
Sat Apr 27, 2019 5:11 pm
Forum: Development
Topic: list materials
Replies: 4
Views: 2733

Re: list materials

there's no GetAllUniqueNames
materialNames = self.scene.ToProperties().GetAllNames("scene.materials.")
gets everything material related
by nigec
Sat Apr 27, 2019 1:12 pm
Forum: Development
Topic: list materials
Replies: 4
Views: 2733

list materials

how do I get the list of materials in a scene (python)
I can't see it in the docs or examples
by nigec
Fri Apr 26, 2019 8:48 am
Forum: Development
Topic: BlendLuxCore Development
Replies: 911
Views: 515341

Re: BlendLuxCore Development

alpistinho wrote: Fri Apr 26, 2019 8:43 am I am starting to work on it, but it won't be ready for 2.2
Are you working on a better ui alpistinho?
by nigec
Fri Apr 26, 2019 6:12 am
Forum: Development
Topic: Windows build deps
Replies: 15
Views: 8666

Re: Windows build deps

did you do this when you cloned WindowsCompileDeps: NOTE: you need git LFS extension (https://git-lfs.github.com) to clone WindowsCompileDeps repository. Or you can install and use https://desktop.github.com to clone the repositories. you need to run git lfs install git clone https://github.com/LuxC...
by nigec
Thu Apr 25, 2019 12:55 pm
Forum: Development
Topic: light disappears lxs
Replies: 7
Views: 3818

Re: light disappears lxs

Crazy thing is, in my render view I don't see the problem, but I've broke my render view so I'm not entirely sure what settings its using Again I was looking at TAO issue, personally I would use a simple plane, even a triangle if I can.. as a Thea user a sphere would be a no no lol I usually use emi...
by nigec
Thu Apr 25, 2019 12:08 pm
Forum: Development
Topic: light disappears lxs
Replies: 7
Views: 3818

Re: light disappears lxs

under the emitter, its a cross as if the light is emitting off the back faces of the emitter cube, I checked the cube and its only got front face materials If you remember in Luxrender this would be a null object, but a null object doesn't emit light in luxcore, so I had to set it as matte I've fixe...
by nigec
Thu Apr 25, 2019 10:37 am
Forum: Development
Topic: light disappears lxs
Replies: 7
Views: 3818

Re: light disappears lxs

Linear isn't working right in the plugin.. but I have to crank the spot up to about 1000 and the emitter 0.5.. ,maybe there's something screwy in the settings, the defaults are way to high obviously :oops: auto Linear is a pain sometimes.. I just remembered I'd changed the plugin to use linear but w...
by nigec
Thu Apr 25, 2019 9:57 am
Forum: Finished Work
Topic: Batmobile
Replies: 1
Views: 2411

Re: Batmobile

Stunning detail :D