Search found 1921 matches

by lacilaci
Sat Nov 24, 2018 8:01 am
Forum: Finished Work
Topic: Soft Pad Chair
Replies: 3
Views: 3246

Re: Soft Pad Chair

one with a bit better tonemapping (filmic-medium/high contrast + luxcore autoexposure)
by lacilaci
Sat Nov 24, 2018 7:30 am
Forum: Finished Work
Topic: Soft Pad Chair
Replies: 3
Views: 3246

Soft Pad Chair

Soft pad chair by Ray & Charles Eeames, produced by herman miller. It's a conversion from my behance project originally made usign cycles here: https://www.behance.net/gallery/72799495/Herman-Miller-FREE-3D-model Originally using cycles cause: 1. no luxcore in 2.8 yet: I'm not going back from co...
by lacilaci
Fri Nov 23, 2018 2:48 pm
Forum: User Support
Topic: Micro displacement
Replies: 2
Views: 2072

Re: Micro displacement

Friends need help,how to apply micro displacemen texture in luxcore. There is no support (yet) for "real" micro-displacement in LuxCore but normal mapping can often achieve a quite similar result :idea: Yes if you render 640x480 or the Brick wall you try to render is very far away from ca...
by lacilaci
Fri Nov 23, 2018 2:44 pm
Forum: User Support
Topic: About shadows and emission
Replies: 16
Views: 8044

Re: About shadows and emission

Not doable currently and every workaround is just painfuly slow and impractical.

However, I added this and other Ray visibility options per object as feature request on github. So hopefuly someday it willl be implemented as for archviz purposes it is super important.
by lacilaci
Thu Nov 22, 2018 7:22 pm
Forum: User Support
Topic: High GPU memory
Replies: 8
Views: 5012

Re: High GPU memory

It's actually pretty cool how close cycles and luxcore got. Not too long Ago luxcore was way worse with memory consumption. But yes, octane seems to be quite a bit more optimized. But octane Also has no fallback option Once you run out of Vram, it's gpu or use another renderer. Both cycles and luxco...
by lacilaci
Sat Nov 17, 2018 6:55 am
Forum: General Discussion
Topic: Optix Denoiser Addon
Replies: 7
Views: 5405

Re: CGI tech news box

Ok, so I got it, and it's the denoiser from Declan Russel just made into addon. ... A kind soul would do like this: troopy28/OptiX-Denoiser-for-Blender (@ GitHub) then continue or better, start in denoiser specific thread... (i get you're passionate ;) but please, just move on - let us stay on topi...
by lacilaci
Fri Nov 16, 2018 9:49 pm
Forum: General Discussion
Topic: Optix Denoiser Addon
Replies: 7
Views: 5405

Re: CGI tech news box

Ok, so I got it, and it's the denoiser from Declan Russel just made into addon. ... A kind soul would do like this: troopy28/OptiX-Denoiser-for-Blender (@ GitHub) then continue in denoiser specific thread... (i get your passion ;) so please, just move on) what is that, yet another addon? And yes, s...
by lacilaci
Fri Nov 16, 2018 8:13 pm
Forum: Works in Progress
Topic: Smoke
Replies: 8
Views: 7147

Re: Smoke

lovely... Way back I did some sims with realwflow and also fumefx and krakatoa. I remember that rendertime was always a fraction of the time the simulation took. Is this simulated inside blender? I know there are some tools but since forever I always consider simulating fluids very slow and it scare...
by lacilaci
Fri Nov 16, 2018 8:02 pm
Forum: Finished Work
Topic: Fast Kitchen
Replies: 6
Views: 4655

Re: Fast Kitchen

those bar stools throw some strong refl. caustics. Kinda attracts too much imho.
by lacilaci
Fri Nov 16, 2018 9:07 am
Forum: General Discussion
Topic: Optix Denoiser Addon
Replies: 7
Views: 5405

Re: CGI tech news box

Ok, so I got it, and it's the denoiser from Declan Russel just made into addon. [...] It does simplify my workflow with luxcore a lot though since it's now just a single button in uv/image editor to get nice denoising so that's great! This is more or less what I had in mind when I mentioned the con...