Search found 137 matches

by MetinSeven
Tue Nov 03, 2020 7:59 am
Forum: User Support
Topic: Sub-Surface Scattering
Replies: 57
Views: 23640

Re: Sub-Surface Scattering

Another slight improvement. Turned on Multiscattering in the new node setup.

New rendering:
Happy Halloween by Metin Seven - LuxcoreRender newer.jpg
Node setup for the soft yellow material:
SSS shader node setup newer.png
by MetinSeven
Tue Nov 03, 2020 7:35 am
Forum: User Support
Topic: Sub-Surface Scattering
Replies: 57
Views: 23640

Re: Sub-Surface Scattering

Experimented some more.

I managed to get a bit more visible SSS light falloff inside the pumpkin, but still not the glowy liquid SSS of Cycles.

New Luxcore rendering:
Happy Halloween by Metin Seven - LuxcoreRender new.jpg
New node setup for the soft yellow parts:
SSS shader node setup new.png
by MetinSeven
Tue Nov 03, 2020 6:12 am
Forum: User Support
Topic: Sub-Surface Scattering
Replies: 57
Views: 23640

Sub-Surface Scattering

Hi, I've rendered a scene using LuxCore and Cycles, and although I like LuxCore's shaders, lighting and shadows better, to me Cycles wins in the SSS area. I used Random Walk SSS in Cycles, which is the same algorithm as LuxCore uses, unless I'm mistaking. LuxCoreRender version: Happy Halloween by Me...
by MetinSeven
Mon Nov 02, 2020 5:21 pm
Forum: General Discussion
Topic: Little Octane adventure
Replies: 10
Views: 6908

Re: Little Octane adventure

Thanks for sharing. Interesting!
by MetinSeven
Mon Nov 02, 2020 8:50 am
Forum: General Discussion
Topic: Little Octane adventure
Replies: 10
Views: 6908

Re: Little Octane adventure

Dez! wrote: Mon Nov 02, 2020 4:18 am No no no, I strongly disagree with you!
Using Filmic for Luxcore is like watching a color movie on a black and white TV.
Interesting. Like Sharlybg, I would also like to read your explanation for that.
What a joy it was to discover Luxcore!
Definitely! I'm also a fan. :)
by MetinSeven
Sun Nov 01, 2020 8:20 am
Forum: General Discussion
Topic: Little Octane adventure
Replies: 10
Views: 6908

Re: Little Octane adventure

Thanks for the clarification, useful info!
by MetinSeven
Sat Oct 31, 2020 9:11 pm
Forum: General Discussion
Topic: Little Octane adventure
Replies: 10
Views: 6908

Re: Little Octane adventure

Someone just pointed out to me that in LuxCore you're also expected to turn off Blender Color Management and activate it in the LuxCore camera. :D Didn't know that yet. Not really, you can use Blender's color management and the LuxCore imagepipeline together. Thanks. Good to know that. It's what I ...
by MetinSeven
Sat Oct 31, 2020 7:01 pm
Forum: General Discussion
Topic: Little Octane adventure
Replies: 10
Views: 6908

Re: Little Octane adventure

Someone just pointed out to me that in LuxCore you're also expected to turn off Blender Color Management and activate it in the LuxCore camera. :D Didn't know that yet.
by MetinSeven
Sat Oct 31, 2020 6:55 pm
Forum: General Discussion
Topic: Little Octane adventure
Replies: 10
Views: 6908

Little Octane adventure

So I decided to go on a little adventure trying Octane Render, creating a Halloween birthday cake image. metin-seven_stylized-3d-illustrator_creepy-scary-horror-birthday-cake-character.png My conclusion: it's a fine renderer, but I prefer LuxCoreRender, because: 1. I like the look of LuxCore's rende...
by MetinSeven
Wed Oct 21, 2020 11:54 am
Forum: User Support
Topic: spectral rendering
Replies: 58
Views: 26348

Re: spectral rendering

Good points, I largely agree. I regard Luxcore as the Rolls Royce of Blender renderers: it's not the fastest car, but it is the most polished, attractive car for rendering connaisseurs. If I may direct the devs to an area that would benefit a lot from improvement: LuxcoreRender SSS is great, but dif...