TAO mentioned a problem with disappearing lights so I had a go
As you can see the spotlight disappears when there's an emitter
Also unrelated because an emitter can't be a null object I get these funky shadows
Search found 131 matches
- Thu Apr 25, 2019 9:36 am
- Forum: Development
- Topic: light disappears lxs
- Replies: 7
- Views: 3805
- Thu Apr 25, 2019 7:02 am
- Forum: Development
- Topic: MaxToLux - Autodesk 3ds Max Integration for LuxCoreRender
- Replies: 661
- Views: 425932
Re: MaxLuxCore - 3ds Max Integration for LuxCore
I'm seeing the same behaviour
but only lxs scene a cfg is ok
I have no idea if its related, my problem is a bit worse, I'll start another thread
but only lxs scene a cfg is ok
I have no idea if its related, my problem is a bit worse, I'll start another thread
- Wed Apr 24, 2019 9:02 am
- Forum: Development
- Topic: sdk lib files
- Replies: 15
- Views: 8194
Re: sdk lib files
Yeah it seems its just be the luxcore.lib
I think Tao, the Max guy also mentioned it, obviously his system is better than mine and didn't take him 3 weeks to compile his own lol
Thanks for fixing the bat
I think Tao, the Max guy also mentioned it, obviously his system is better than mine and didn't take him 3 weeks to compile his own lol
Thanks for fixing the bat
- Tue Apr 23, 2019 6:54 pm
- Forum: Development
- Topic: sdk lib files
- Replies: 15
- Views: 8194
Re: sdk lib files
At the moment I'm just getting my head around QT again … but yeah I'm on V5.12
- Tue Apr 23, 2019 6:36 pm
- Forum: Development
- Topic: sdk lib files
- Replies: 15
- Views: 8194
Re: sdk lib files
may size?
- Tue Apr 23, 2019 6:05 pm
- Forum: Development
- Topic: sdk lib files
- Replies: 15
- Views: 8194
Re: sdk lib files
No, I have those, but I managed to build luxcore lib's by reducing the threads to 3
Thanks for trying Fox
Thanks for trying Fox
- Tue Apr 23, 2019 5:16 pm
- Forum: Development
- Topic: sdk lib files
- Replies: 15
- Views: 8194
Re: sdk lib files
This is my first time using cmake so I'm not sure how to limit the threads, looking online its something like "-j number threads" @Fox I was assuming I need to do: cd C:\Path\to\luxcorerender\WindowsCompile\ .\cmake-build-x64.bat /dll create-sdk.bat I would of thought the SDK would have th...
- Tue Apr 23, 2019 4:49 pm
- Forum: Development
- Topic: sdk lib files
- Replies: 15
- Views: 8194
Re: sdk lib files
Nobody?
I just tried again to build from source and my system just crashed and burned and I had a hellish time getting it to reboot
It gets to the linking phase and I'm running at 90% + memory usage for a very long time
I just tried again to build from source and my system just crashed and burned and I had a hellish time getting it to reboot
It gets to the linking phase and I'm running at 90% + memory usage for a very long time
- Tue Apr 23, 2019 7:50 am
- Forum: Development
- Topic: LuxCore GUI Proposal/Idea Collection
- Replies: 5
- Views: 3863
Re: LuxCore GUI Proposal/Idea Collection
I think you need importers, every one who asks me "what are you doing?" asks me what if they don't use Blender
I agree with epilectrolytics the current ui has issues
I agree with epilectrolytics the current ui has issues
- Sun Apr 21, 2019 4:13 pm
- Forum: Development
- Topic: MaxToLux - Autodesk 3ds Max Integration for LuxCoreRender
- Replies: 661
- Views: 425932
Re: MaxLuxCore - 3ds Max Integration for LuxCore
I would be interested.. isn't it all in the benchmark?