Search found 33 matches
- Sun May 17, 2020 11:45 am
- Forum: Development
- Topic: MaxToLux - Autodesk 3ds Max Integration for LuxCoreRender
- Replies: 661
- Views: 429865
Re: MaxToLux - 3ds Max Integration for LuxCore
It's a known issue with a too-long image path for textures. When I parse a too long file address in LuxCore it can not find the image file. I'm trying to fix it. For now, you can just move your project in a smaller path, for example, d:\temp or such. Sorry for the inconvenience. It's a brand new pl...
- Sun May 17, 2020 11:40 am
- Forum: Development
- Topic: MaxToLux - Autodesk 3ds Max Integration for LuxCoreRender
- Replies: 661
- Views: 429865
- Sun May 17, 2020 10:42 am
- Forum: Development
- Topic: MaxToLux - Autodesk 3ds Max Integration for LuxCoreRender
- Replies: 661
- Views: 429865
Re: MaxToLux - 3ds Max Integration for LuxCore
A few suggestions. 3dsmax has a different scale system and the scene inside 3dsmax are big. As a result, you need to use light with a little bit hight power around 50-100 or higher value for larger scenes. Disable gamma in 3dsmax (Rendering-> Gamma) for better results until I figure out a good solu...
- Wed Jan 08, 2020 9:31 am
- Forum: Development
- Topic: MaxToLux - Autodesk 3ds Max Integration for LuxCoreRender
- Replies: 661
- Views: 429865
Re: MaxToLux - 3ds Max Integration for LuxCore
Oh great news TAO , may i ask you of a small tutorial of how to compile the plugin, what tools , any special settings that you may used .
- Sat Nov 30, 2019 9:37 pm
- Forum: Development
- Topic: MaxToLux - Autodesk 3ds Max Integration for LuxCoreRender
- Replies: 661
- Views: 429865
Re: MaxLuxCore - 3ds Max Integration for LuxCore
first, check if the material editor set to LuxMaxCore in the renderer options. Annotation 2019-11-30 223736.jpg if it does not work tried to update to the new version and update material previews. if it doesn't working again let me know. Thank you. Thanks TAO .. i tried you suggestions , still got ...
- Sat Nov 30, 2019 6:20 pm
- Forum: Development
- Topic: MaxToLux - Autodesk 3ds Max Integration for LuxCoreRender
- Replies: 661
- Views: 429865
Re: MaxLuxCore - 3ds Max Integration for LuxCore
Hi there, hope you all doing great guys . I am still on the first version that you upload it TAO (LuxCoreMax-v0.0.2.zip) , didn't updated it yet. I went to the old scenes and found out also this problem Clipboard_20191130 (2).png Clipboard_20191130 (3).png Clipboard_20191130.png 2 Problems : - the m...
- Mon Nov 11, 2019 3:31 pm
- Forum: Development
- Topic: MaxToLux - Autodesk 3ds Max Integration for LuxCoreRender
- Replies: 661
- Views: 429865
Re: MaxLuxCore - 3ds Max Integration for LuxCore
Yeah sure i will be glad to test it, also i will try to post full renders of the scenes that you have provided us, with some technical details
- Fri Nov 08, 2019 2:00 pm
- Forum: Development
- Topic: MaxToLux - Autodesk 3ds Max Integration for LuxCoreRender
- Replies: 661
- Views: 429865
Re: MaxLuxCore - 3ds Max Integration for LuxCore
Sorry to be late, these are some snapshots of the environment variables that i found
i don't know if these are the correct ones or the others .
i don't know if these are the correct ones or the others .
- Wed Nov 06, 2019 6:20 pm
- Forum: Development
- Topic: MaxToLux - Autodesk 3ds Max Integration for LuxCoreRender
- Replies: 661
- Views: 429865
Re: MaxLuxCore - 3ds Max Integration for LuxCore
but as you said TAO it is still in testing phase, so i will keep testing the scene files and keep up to date if had any bugs .
is there a specific test, or testing parameters you would like me to try ?
Best regards
is there a specific test, or testing parameters you would like me to try ?
Best regards
- Wed Nov 06, 2019 5:56 pm
- Forum: Development
- Topic: MaxToLux - Autodesk 3ds Max Integration for LuxCoreRender
- Replies: 661
- Views: 429865
Re: MaxLuxCore - 3ds Max Integration for LuxCore
I can confirm you right now guys a successful Multi GPU rendering of TAO's plugin.. Congratulations TAO , and happy rendering to all LuxCoreRender community people :lol: :lol: :lol: :P :P :P :D :D :D :roll: :roll: :roll: Thank you so much TAO for the hard work, and i hope i can be of a help sorry i ...