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- Mon Nov 25, 2019 5:10 pm
- Forum: Development
- Topic: A baking test scene
- Replies: 165
- Views: 117214
- Mon Nov 25, 2019 3:36 pm
- Forum: Development
- Topic: A baking test scene
- Replies: 165
- Views: 117214
Re: A baking test scene
Also, is it possible to have multiple UVs in 2.8 yet? because the original version is using multiple UVs in many of the objects. I'm afraid B.Y.O.B. has not yet added the support to BlendLuxCore. Feel free to remove some object from the scene if it is a problem, I just need something plausible to t...
- Mon Nov 25, 2019 3:32 pm
- Forum: Development
- Topic: A baking test scene
- Replies: 165
- Views: 117214
Re: A baking test scene
Wow cool news! Baking will work with PGI,env cache? Yes, it will be possible to bake even caustics (i.e. light tracing baking, quite exotic stuff) once I have written the support. The baking process is just a different type of rendering. At the moment, it is a new render engine (i.e. BAKECPU), capa...
- Mon Nov 25, 2019 11:25 am
- Forum: Development
- Topic: A baking test scene
- Replies: 165
- Views: 117214
Re: A baking test scene
Thanks Racleborg, appreciated.
- Mon Nov 25, 2019 10:57 am
- Forum: Development
- Topic: A baking test scene
- Replies: 165
- Views: 117214
A baking test scene
Is there a good soul who can convert the BlenderGuru's "Lounge Room scene" to BlendLuxCore ? This is the link to the page https://www.blenderguru.com/tutorials/introduction-baking-cycles and this to the scene https://s3.amazonaws.com/ezs3ac34a26aa3f5ce6650303da779cb7c9b/Blender+Guru/Blende...
- Sat Nov 23, 2019 11:56 am
- Forum: User Support
- Topic: How to get rid of "tiles" on BiDir images?
- Replies: 4
- Views: 2487
Re: How to get rid of "tiles" on BiDir images?
You are using the "CONTOUR_LINES" image pipeline plugin. It requires IRRADIANCE AOV to work but BiDir doesn't support that type of AOV so it is just zero (if you save the image you will see that the IRRADIANCE.exr is all black). "CONTOUR_LINES" displays a grid over regions with z...
- Sat Nov 23, 2019 11:38 am
- Forum: User Support
- Topic: Network Rendering
- Replies: 5
- Views: 2717
- Sat Nov 23, 2019 10:31 am
- Forum: User Support
- Topic: Filesaver photongi.enable = 0 not exported
- Replies: 2
- Views: 1872
- Sat Nov 23, 2019 10:28 am
- Forum: User Support
- Topic: Unexpected rectangles; Missing sky reflection
- Replies: 5
- Views: 2651
Re: Unexpected rectangles; Missing sky reflection
For what I see, the reflection is still there: https://forums.luxcorerender.org/download/file.php?id=6450&mode=view https://forums.luxcorerender.org/download/file.php?id=6451&mode=view The underwater of the pool is just nearly black without PGI because no SDS path can be rendered and the ref...
- Sat Nov 23, 2019 10:22 am
- Forum: User Support
- Topic: holdouts in blender 2.80
- Replies: 3
- Views: 2591
Re: holdouts in blender 2.80
LuxCore has a general transparency (or was called opacity in Blender ?) plug available in all materials. Isn't what you are looking for ?