Search found 3441 matches

by B.Y.O.B.
Sat Feb 17, 2018 10:43 am
Forum: User Support
Topic: Advance Lamp properties
Replies: 7
Views: 5175

Re: Advance Lamp properties

Ok, so Blackbody Temp., Irregular Data & Lamp Spectrum can only be used on area lamps.
I created a github issue.

Note that it is already possible to use these textures if you use a plane with light emitting material in BlendLuxCore.
by B.Y.O.B.
Sat Feb 17, 2018 10:36 am
Forum: Development
Topic: Convergence based adaptive sampling
Replies: 21
Views: 21037

Re: Convergence based adaptive sampling

This is the HDR: http://www.hdrlabs.com/sibl/archive/downloads/Ueno-Shrine.zip How long did you render? The images I posted are taken after about 30min on a HD 7970, so around 2000 samples. In that stage of the rendering most pixels are noise-free apart from the area on the bottom, and the sampler f...
by B.Y.O.B.
Sat Feb 17, 2018 10:28 am
Forum: User Support
Topic: Advance Lamp properties
Replies: 7
Views: 5175

Re: Advance Lamp properties

If the lamp "color" property really supports textures, then I think the LuxCore manual is wrong: https://wiki.luxcorerender.org/LuxCore_ ... ype:_point
Because it says "spectrum", not "texture". Or is "spectrum" inherently texturable?
by B.Y.O.B.
Fri Feb 16, 2018 11:30 pm
Forum: User Support
Topic: BlendLuxCore Alpha5 Bugs
Replies: 7
Views: 5562

Re: BlendLuxCore Alpha5 Bugs

In the world and/or hemi light settings, open the "performance" panel.
There's a checkbox named "Build Visibility Map".
by B.Y.O.B.
Fri Feb 16, 2018 11:12 pm
Forum: User Support
Topic: Blender Freeze OpenCL Render
Replies: 22
Views: 14495

Re: Blender Freeze OpenGL Render

Go to the place where BlendLuxCore is installed (on Windows this is %appdata%/local/roaming/Blender Foundation/Blender/2.79/scripts/addons/ I think). Put the pyluxcore.pyd file in the bin folder (overwriting the old pyluxcore.pyd). If you don't know how to find the Blender addon directory, you can a...
by B.Y.O.B.
Fri Feb 16, 2018 10:51 pm
Forum: Works in Progress
Topic: Still Life
Replies: 7
Views: 5877

Re: Still Life

Woah, this is some high quality!
by B.Y.O.B.
Fri Feb 16, 2018 10:01 pm
Forum: News
Topic: LuxCoreRender v2.0alpha5 released
Replies: 12
Views: 13234

Re: LuxCoreRender v2.0alpha5 released

Important notice: There was something wrong with the binaries.
We recompiled and repackaged all of them.
Please download them again.
by B.Y.O.B.
Fri Feb 16, 2018 9:46 pm
Forum: User Support
Topic: Advance Lamp properties
Replies: 7
Views: 5175

Re: Advance Lamp properties

kintuX wrote: Fri Feb 16, 2018 9:43 pm 3. Is Projector (with Spot Lamp) also going to be implemented?
It is already implemented. Make a spot lamp and choose an image.
by B.Y.O.B.
Fri Feb 16, 2018 8:13 pm
Forum: Development
Topic: Convergence based adaptive sampling
Replies: 21
Views: 21037

Re: Convergence based adaptive sampling

I noticed that the convergence test seems to focus noise free areas too much when they are very bright. For example in this scene, the reflections on the bottom are clearly more noisy than the bright areas in the glass, yet the latter ones is sampled far more than the noisy reflections. This is with...
by B.Y.O.B.
Fri Feb 16, 2018 8:06 pm
Forum: Finished Work
Topic: Whiskey
Replies: 6
Views: 6042

Whiskey

My first test with alpha5.