Search found 137 matches
- Tue Aug 04, 2020 6:15 pm
- Forum: Tutorials, Tips and Tricks
- Topic: Article about free renderers, featuring LuxCoreRender
- Replies: 19
- Views: 13113
Re: Article about free renderers, featuring LuxCoreRender
Thanks Theo! I will more thoroughly check out the other renderers as well, although I'm quite content with Lux.
- Tue Aug 04, 2020 3:53 pm
- Forum: Finished Work
- Topic: Retro style Sci Fi ray gun
- Replies: 2
- Views: 2299
Retro style Sci Fi ray gun
Retro-style Science Fiction ray gun. Because there can never be enough ray guns, and robots, and...
A hard-surface modeling exercise, rendered using LuxCoreRender.
Concept: Sam Nielson
metinseven.nl
A hard-surface modeling exercise, rendered using LuxCoreRender.
Concept: Sam Nielson
metinseven.nl
- Tue Aug 04, 2020 1:32 pm
- Forum: Tutorials, Tips and Tricks
- Topic: Article about free renderers, featuring LuxCoreRender
- Replies: 19
- Views: 13113
Re: Article about free renderers, featuring LuxCoreRender
Thanks for the additional info. I've processed some of your remarks in the article.
- Tue Aug 04, 2020 11:25 am
- Forum: Tutorials, Tips and Tricks
- Topic: Article about free renderers, featuring LuxCoreRender
- Replies: 19
- Views: 13113
Re: Article about free renderers, featuring LuxCoreRender
Thanks Kintux.
Blendigo exports to Indigo I assume? Indigo is not a free renderer, and neither is Corona as far as I know. Please correct me if I'm wrong, and I'll add the renderers. Thanks.
Blendigo exports to Indigo I assume? Indigo is not a free renderer, and neither is Corona as far as I know. Please correct me if I'm wrong, and I'll add the renderers. Thanks.
- Tue Aug 04, 2020 8:34 am
- Forum: Tutorials, Tips and Tricks
- Topic: Article about free renderers, featuring LuxCoreRender
- Replies: 19
- Views: 13113
Re: Article about free renderers, featuring LuxCoreRender
Charles: Thanks! My pleasure. LuxCoreRender deserves it.
Theo: Thanks for your info, I will process some of it into the article if you don't mind.
Theo: Thanks for your info, I will process some of it into the article if you don't mind.
- Mon Aug 03, 2020 2:16 pm
- Forum: Tutorials, Tips and Tricks
- Topic: Article about free renderers, featuring LuxCoreRender
- Replies: 19
- Views: 13113
Article about free renderers, featuring LuxCoreRender
Hi,
I've written an article for BlenderNation about the available free renderers for Blender, and of course included LuxCoreRender.
Here it is:
https://www.blendernation.com/2020/08/0 ... renderers/
I hope it will attract many new LuxCoreRender users (and donators).
I've written an article for BlenderNation about the available free renderers for Blender, and of course included LuxCoreRender.
Here it is:
https://www.blendernation.com/2020/08/0 ... renderers/
I hope it will attract many new LuxCoreRender users (and donators).
- Tue Jul 28, 2020 10:42 am
- Forum: Finished Work
- Topic: Best Friends Forever
- Replies: 4
- Views: 2548
Re: Best Friends Forever
Thank you David, much appreciated! 👍 LuxCoreRender is a joy to work with because everything, including the lighting, behaves exactly as you would expect in the real world. A back light really casts that broad, bright rim it would cause in real life. I love that. Compared to LuxCoreRender, Cycles sud...
- Tue Jul 28, 2020 10:30 am
- Forum: Finished Work
- Topic: Best Friends Forever
- Replies: 4
- Views: 2548
Re: Best Friends Forever
Many thanks, much appreciated! I've tried the shadow trick, but it turned the glass into more of an architectural glass type, without the nice contrast in the refractions. I could have used denoising, but that smooths out too much detail to my liking. In the end I actually like a bit of noise. It wo...
- Tue Jul 28, 2020 9:41 am
- Forum: Finished Work
- Topic: Best Friends Forever
- Replies: 4
- Views: 2548
Best Friends Forever
Best Friends Forever
Cartoon-style 3D illustration
Created using a combination of polygon subdivision modeling and Sculpt Mode
Rendered using LuxCoreRender
Concept: Michael Hacker
Hope you like it!
metinseven.nl
Cartoon-style 3D illustration
Created using a combination of polygon subdivision modeling and Sculpt Mode
Rendered using LuxCoreRender
Concept: Michael Hacker
Hope you like it!
metinseven.nl
- Mon Jul 27, 2020 10:11 am
- Forum: User Support
- Topic: Use for material's absorption color
- Replies: 4
- Views: 1919