What about photogrammetry? Do you use it in your model creation?
Search found 81 matches
- Mon Aug 09, 2021 6:35 pm
- Forum: Development
- Topic: LuxCore Online Library (LOL)
- Replies: 103
- Views: 114603
- Fri Jul 16, 2021 8:49 am
- Forum: User Support
- Topic: Volumetric render ....
- Replies: 39
- Views: 13138
Re: Volumetric render ....
- Thu Jul 15, 2021 4:51 pm
- Forum: User Support
- Topic: Volumetric render ....
- Replies: 39
- Views: 13138
- Thu Jul 15, 2021 10:22 am
- Forum: User Support
- Topic: Volumetric render ....
- Replies: 39
- Views: 13138
- Thu Jul 15, 2021 9:45 am
- Forum: User Support
- Topic: Volumetric render ....
- Replies: 39
- Views: 13138
Re: Volumetric render ....
So I made this with another settings for volume inside. It's compute about 1 hour and 10 min on RTX 2080 and Xeon 2680. And a little bit of post proc inside blender.
- Wed Jul 14, 2021 9:49 am
- Forum: User Support
- Topic: Volumetric render ....
- Replies: 39
- Views: 13138
Re: Volumetric render ....
Try to make more complex setup for volume shader. Much better, it getting close, you need more displacement on the mesh before applying volume. Ye, here I tried to stay in bounds of original mesh. Maybe more interesting base mesh helps. Btw less max step and lower step size helps to define volume s...
- Wed Jul 14, 2021 5:27 am
- Forum: User Support
- Topic: Volumetric render ....
- Replies: 39
- Views: 13138
Re: Volumetric render ....
Try to make more complex setup for volume shader.
- Tue Jul 13, 2021 7:42 am
- Forum: General Discussion
- Topic: LuxeedRay opensource renderer
- Replies: 61
- Views: 28147
Re: LuxeedRay opensource renderer
The #1 problem of this project, at the moment, is the delay or the absence of exposing new features in BlendLuxCore. This breaks the cycle of writing new features, having feedbacks from advanced users using daily builds, fixing stuff, etc. It makes quite pointless to write anything new. It is a pro...
- Mon Jul 12, 2021 5:01 am
- Forum: General Discussion
- Topic: Giga Benchmark battle : Luxcore Redshift CyclesX ECycles Vray Corona
- Replies: 77
- Views: 34871
Re: Giga Benchmark battle : Luxcore Redshift CyclesX ECycles Vray Corona
Cycles (like Blender internal before) is really intended for toons animation, I have no idea why people use it for ArchiViz or Photorealism. I think because of high flexibility of setting up scene. If you took closer look to people like Gleb Alexandrov, Ian Hubert or "Default Cube", you c...
- Sat Jul 10, 2021 12:34 pm
- Forum: General Discussion
- Topic: LuxeedRay opensource renderer
- Replies: 61
- Views: 28147