Search found 28 matches

by Rivental1
Sun Sep 01, 2019 5:01 pm
Forum: General Discussion
Topic: Luxcore denoiser VS denoise node in blender 2.81
Replies: 3
Views: 4803

Re: Luxcore denoiser VS denoise node in blender 2.81

Thank you for the fast reply!!!
by Rivental1
Sun Sep 01, 2019 4:43 pm
Forum: General Discussion
Topic: Luxcore denoiser VS denoise node in blender 2.81
Replies: 3
Views: 4803

Luxcore denoiser VS denoise node in blender 2.81

I have tested denoise node in blender 2.81 with luxcore, end get more clenear result than with native denoiser. without denoise.png lux denoise.png denoise node.png As you see, cube with only diffuse mate, is clean in both examples. But volumetric sphere is more cleaner with denoise node... Maybe i ...
by Rivental1
Sun Aug 04, 2019 8:37 am
Forum: User Support
Topic: Shadow catcher
Replies: 4
Views: 2819

Re: Shadow catcher

I gave bad example with that picture... sory. Of course with HDRI we dont need reflection from the plane, because we have reflection from the HDRI. But shadow cather being used, not only with HDRI, but with video and image background to...
This is example from corona
This is example from corona
Corona has two mode of shadow catcher. With HDRI (when plane with shadow catcher material is absolutly invisible (exept shadows of course)) and Blackplate mode (for picture and video). In this mode corona projected piece of picture or video on the plane (with the same brightness) so, on the sphere we see reflection exectly from that piece of the  table, where sphere located. And i think it is very smart solution.
Corona has two mode of shadow catcher. With HDRI (when plane with shadow catcher material is absolutly invisible (exept shadows of course)) and Blackplate mode (for picture and video). In this mode corona projected piece of picture or video on the plane (with the same brightness) so, on the sphere we see reflection exectly from that piece of the table, where sphere located. And i think it is very smart solution.
Сycles
In cycles, by default, plane is reflected on the sphere. But we can change this in one click on this checkbox.
In cycles, by default, plane is reflected on the sphere. But we can change this in one click on this checkbox.
by Rivental1
Sat Jul 20, 2019 2:21 pm
Forum: User Support
Topic: Shadow catcher
Replies: 4
Views: 2819

Shadow catcher

Hello. I have plane with shadow catcher material, and sphere on the top of this plane. In cycles, this plane reflected on the sphere, in luxcore no. Are there any way fix it?
by Rivental1
Sun Jun 16, 2019 6:56 pm
Forum: News
Topic: LuxCoreRender v2.2beta2 released
Replies: 18
Views: 18648

Re: LuxCoreRender v2.2beta2 released

Thank very match, guys!!!
by Rivental1
Sat Mar 09, 2019 12:46 pm
Forum: User Support
Topic: Smoke color
Replies: 4
Views: 2387

Re: Smoke color

Thanks a lot!!! It is even more simple than cycles)
by Rivental1
Sat Mar 09, 2019 7:49 am
Forum: User Support
Topic: Smoke color
Replies: 4
Views: 2387

Re: Smoke color

I saw this setup and.... Maybe i am stuped but anyway cannot understand where color choosed
In cycles you just click to the absorption color (in color picker) and that all.
But in this setup we pluged other node to the absorption color (so we have not color picker).
Sory, if my english no perfect)
by Rivental1
Fri Mar 08, 2019 5:41 pm
Forum: User Support
Topic: Smoke color
Replies: 4
Views: 2387

Smoke color

Hello!!!
I can't understand how change the color of smoke.
When i change color of absorption it changed around the emmitter.

2) Can i to add only glossy to volume material (without diffuse and translucency)?

Thank you!