Search found 57 matches

by robbrown
Tue Sep 18, 2018 4:38 pm
Forum: Development
Topic: Mac OS
Replies: 215
Views: 126850

Re: Mac OS

Yeah it is behaving weirdly, I'm now trying some open source blender files and it's crashing quite a bit so seeming like it's something unrelated to Lux. I'll see if I can isolate it, install blender on another machine/vm without lux, with/without OS X, bla bla bla... I'm running 2.79b installed fro...
by robbrown
Tue Sep 18, 2018 3:29 am
Forum: Development
Topic: Mac OS
Replies: 215
Views: 126850

Re: Mac OS

More progress today. Figured out PySide2 business and have a proof of concept working there: pyluxcoretools.jpeg Need to validate network rendering still. LuxBall seems to be rendering nicely with and without OpenCL. BlendLuxBall.jpeg It looks like all the .blend files don't preserve or generate the...
by robbrown
Sat Sep 15, 2018 6:37 am
Forum: Development
Topic: Mac OS
Replies: 215
Views: 126850

Re: Mac OS

Hi mick, I'd agree so I took the suggestion and figured out some issues using LuxBlend for OS X pointing back to compiled but not working pyluxcore :cry: First being a nasty boost build pointing to python2.7 only issue. I figured out how to fix that one based on what Homebrew does: Brew Build Method...
by robbrown
Fri Sep 14, 2018 7:10 am
Forum: Development
Topic: Mac OS
Replies: 215
Views: 126850

Re: Mac OS

Sounds good, I initialized MacOSCompileDeps with a README and did the usual fork PR process. I'm thinking after the PR cut a release of the MacOSCompileDeps so the PRs for MacOSCompile and LuxCore are functional using a release of MacOSCompileDeps. As far as after basic LuxCore builds I'm thinking: ...
by robbrown
Sun Sep 09, 2018 11:14 pm
Forum: Development
Topic: Mac OS
Replies: 215
Views: 126850

Re: Mac OS

Sounds good. PM sent with some deets.

I'm currently building on 10.12 so I'll see what's easiest for backward Mac OS Compatibility probably 10.11 or 10.10 and start with that. If anyone has a need for an older Mac OS version speak up and let's see what we can do.
by robbrown
Sun Sep 09, 2018 7:48 pm
Forum: Development
Topic: Mac OS
Replies: 215
Views: 126850

Re: Mac OS

Now that I have it building on a fork in TravisCI I have a few questions before submitting a Pull Request. What versions of OS X do we want to support? I don't recommend we go back to 10.6 as was before due to updates of libraries like boost. Seems like 10.10 is maybe the oldest we should go since t...
by robbrown
Tue Sep 04, 2018 2:30 am
Forum: Development
Topic: Mac OS
Replies: 215
Views: 126850

Re: Mac OS

I managed to get it to compile on 10.12 without OpenCL so far, mainly for simplicity on getting it running. :lol: Reconstructing the LinuxCompile build script for making the required MacOS dependencies, then made some basic changes to the Platform and Config_OSX cmake files and a nasty looking cmake...