Search found 3441 matches
- Sun Jul 11, 2021 10:49 am
- Forum: General Discussion
- Topic: Giga Benchmark battle : Luxcore Redshift CyclesX ECycles Vray Corona
- Replies: 77
- Views: 36089
Re: Giga Benchmark battle : Luxcore Redshift CyclesX ECycles Vray Corona
It might be worth it to configure RR for faster samples/sec because it would lead to cleaner Albedo/Normals AOVs which could help the denoiser.
- Tue Jul 06, 2021 10:21 pm
- Forum: Development
- Topic: highlight compression
- Replies: 19
- Views: 8532
Re: highlight compression
You can use filmic with the BlendLuxCore addon since forever. Just use Blender's color management settings.
- Tue Jul 06, 2021 10:18 pm
- Forum: User Support
- Topic: Loading kernels tooo slow
- Replies: 15
- Views: 8182
Re: Loading kernels tooo slow
I don't really see an advantage that would have over opening a simple cube scene and pressing render to trigger the kernel compilation.
- Tue Jul 06, 2021 10:17 pm
- Forum: User Support
- Topic: Volumetric render ....
- Replies: 39
- Views: 13309
Re: Volumetric render ....
Is it this technique?
https://docs.arnoldrenderer.com/display ... +to+Volume
https://docs.arnoldrenderer.com/display ... +to+Volume
- Mon Jul 05, 2021 9:27 pm
- Forum: User Support
- Topic: Volumetric render ....
- Replies: 39
- Views: 13309
Re: Volumetric render ....
TAO, can you maybe post a link to the Arnold documentation where this feature is described?
- Wed Jun 30, 2021 8:23 am
- Forum: Development
- Topic: New Albedo settings and more Denoiser related changes
- Replies: 29
- Views: 11698
Re: New Albedo settings and more Denoiser related changes
These new features are enabled by default.
- Wed Jun 30, 2021 7:10 am
- Forum: Development
- Topic: New Albedo settings and more Denoiser related changes
- Replies: 29
- Views: 11698
Re: New Albedo settings and more Denoiser related changes
Pixel filtering was already used with OIDN. In the Blender addon, it was only disabled when using Bidir or Path + Light Tracing (because light traced caustics are not properly denoised by OIDN when they have pixel filtering). In the test scene above, pixel filtering is not used because of light trac...
- Tue Jun 29, 2021 9:59 pm
- Forum: Development
- Topic: New Albedo settings and more Denoiser related changes
- Replies: 29
- Views: 11698
Re: New Albedo settings and more Denoiser related changes
I added support in BlendLuxCore, in the denoiser settings in the render properties.
Some test images:
"old" = like 2.5, with albedo being NO_REFLECT_TRANSMIT and prefiltering off
"new" = albedo is REFLECT_TRANSMIT and prefiltering on
Some test images:
"old" = like 2.5, with albedo being NO_REFLECT_TRANSMIT and prefiltering off
"new" = albedo is REFLECT_TRANSMIT and prefiltering on
- Sun Jun 27, 2021 9:56 am
- Forum: User Support
- Topic: Unable to run Luxcore 2.5 in Blender 2.92
- Replies: 2
- Views: 2296
Re: Unable to run Luxcore 2.5 in Blender 2.92
It sounds like you overwrote an old BlendLuxcore installation with a new one and something went wrong. Try to delete it completely and do a fresh reinstall.
- Fri Jun 25, 2021 3:27 pm
- Forum: Development
- Topic: Color spaces support (aka OpenColorIO v2.0)
- Replies: 52
- Views: 61311
Re: Color spaces support (aka OpenColorIO v2.0)
It's not yet available there, but it's on the todo list.