Search found 810 matches

by kintuX
Fri Jan 26, 2018 2:55 pm
Forum: User Support
Topic: Error "Unkown Shape"
Replies: 5
Views: 6202

Re: Error "Unkown Shape"

Aha, ok... how about this? Optimizations: Persistent Images option to keep images loaded on the device, saved time initializing next rendering. (r52030) Release notes: Blender 2.65 . & that's about all i could find for now ah, well i know nothing... just trying to help thanks for everything 8-)
by kintuX
Fri Jan 26, 2018 1:03 pm
Forum: User Support
Topic: Error "Unkown Shape"
Replies: 5
Views: 6202

[Differential > D2613] Cycles: Implement persistent storage for all scene data

edit2: spot on, it's the "Persistent Images" setting of Cycles. Of course, it is nowhere documented what this setting actually does and what it means for an external renderer... :? It looks like it... IDK if it's of any help, I only found this: [Differential > D2613] Cycles: Implement per...
by kintuX
Thu Jan 25, 2018 9:14 pm
Forum: User Support
Topic: Very noisy renders
Replies: 31
Views: 26223

Re: Very noisy renders

chafouin wrote: Thu Jan 25, 2018 8:16 pm It's only there for the Sun and Hemi lights, not the others :)
& "Only supported by Path engines (not by BiDir)"

@Dade
Will all Pixel Filters be added and exposed as they used to be?
by kintuX
Thu Jan 25, 2018 6:46 pm
Forum: User Support
Topic: Error "Unkown Shape"
Replies: 5
Views: 6202

Re: Error "Unkown Shape"

:oops: Oh, i use it constantly with Cycles for animations & I simply never thought that could be it.
Was a huge deal breaker, preventing rendering animations with Lux.

So TYVM, i really appreciate finding the cause.
:D
by kintuX
Thu Jan 25, 2018 5:29 pm
Forum: User Support
Topic: Error "Unkown Shape"
Replies: 5
Views: 6202

Error "Unkown Shape"

Error: "Unknown shape: Mesh-Mesh_Cube_332126776000" - every time after first render (even on a simple scene: cube, sun, sky) / screenshot from a console: https://i.imgur.com/aqNfLiG.jpg First i used "Purge Orphan Data" to start another render, but still animation was impossible....
by kintuX
Thu Jan 25, 2018 2:17 pm
Forum: Finished Work
Topic: LuxMark Mic test scene
Replies: 7
Views: 7338

Re: LuxMark Mic test scene

sexy as always :D
by kintuX
Thu Jan 25, 2018 2:10 pm
Forum: User Support
Topic: Very noisy renders
Replies: 31
Views: 26223

Re: Very noisy renders

Yup, am aware... just leaving a note if anyone stumbles wondering: "WTH?!?"

Also, would be nice to have checkbox options to activate/deactivate refractive & reflective caustics as are in Cycles ('Filter Glossy' would also be nice).

Thanks.
by kintuX
Thu Jan 25, 2018 1:41 pm
Forum: User Support
Topic: Very noisy renders
Replies: 31
Views: 26223

Re: Very noisy renders

I am suspecting caustics.

Clamping pretty much resolves it. But it then introduces darkening which consequently also diminishes dispersion (& even setting a tiny amount becomes useless; ie. glass becomes orange-reddish).
Image
note: bellow the sphere are glasses ;)
by kintuX
Thu Jan 25, 2018 1:31 pm
Forum: Development
Topic: LuxCoreRender Project wants you!
Replies: 91
Views: 194445

Re: LuxCoreRender Project wants you!

Here, here... on the last three options and slowly growing ;)
by kintuX
Thu Jan 25, 2018 1:20 pm
Forum: User Support
Topic: Warning messages
Replies: 4
Views: 5686

Re: Warning messages

B.Y.O.B. wrote: Thu Jan 25, 2018 12:16 pm edit: I tested BlendLuxCore-win64-opencl and it works fine here.
But I also had to remove the old addon folder manually because I got the same error as you.
Same here.