Nice image and a good idea!
Do you mind to share infos, like render engine, path depth, samples and render time for resolution x * y?
Search found 1018 matches
- Mon Jan 28, 2019 5:56 pm
- Forum: Finished Work
- Topic: Glass Corridor
- Replies: 5
- Views: 4740
- Mon Jan 28, 2019 1:21 pm
- Forum: Development
- Topic: Lights and Importance
- Replies: 4
- Views: 3073
Lights and Importance
If I underdtand the way importance is working for lights correctly, then it would be great to have a normalization option. Because it looks to me that number of faces of an objet or curve based texts (unknown faces in edit mode) have a big influence on how at least Metropolis renders a scene. To get...
- Mon Jan 28, 2019 9:38 am
- Forum: Development
- Topic: PhotonGI cache
- Replies: 1083
- Views: 508091
Re: PhotonGI cache
Needs kind of sloagen:
Familiar with LuxCoreRender, or still waiting for the first traces?
Dispersive caustic, what else? (I have a picture in mind for this one )
Familiar with LuxCoreRender, or still waiting for the first traces?
Dispersive caustic, what else? (I have a picture in mind for this one )
- Sat Jan 26, 2019 9:45 pm
- Forum: Works in Progress
- Topic: Mr. Lightlove, or how I loved to like the BiDir
- Replies: 26
- Views: 20801
Re: Mr. Lightlove, or how I loved to like the BiDir
Why no shadow catcher? Shadow catcher is offtopic :) I don't use anything but bidir, I don't know shadow catcher neither yet. And as BiDir addict, until a better method arises, maybe a synthesis of CPU smart and GPU brute force shader, which allows similar or even more interesting possibilities of ...
- Sat Jan 26, 2019 9:35 pm
- Forum: Works in Progress
- Topic: Mr. Lightlove, or how I loved to like the BiDir
- Replies: 26
- Views: 20801
Re: Mr. Lightlove, or how I loved to like the BiDir
- Fri Jan 25, 2019 6:53 pm
- Forum: Works in Progress
- Topic: Mr. Lightlove, or how I loved to like the BiDir
- Replies: 26
- Views: 20801
- Fri Jan 25, 2019 4:59 pm
- Forum: Works in Progress
- Topic: Mr. Lightlove, or how I loved to like the BiDir
- Replies: 26
- Views: 20801
Re: Mr. Lightlove, or how I loved to like the BiDir
Arthur Dent(read them all) and had to do a quick search to remind myself who Dr Snuggles was(getting old here!) Tea drinking camel, sounds familiar............ :?: All the The five Books of the trilogy? In one of rhe books grew 🍀 instead of ☘️ on Earth. A eprobable but rare interaction of an elemen...
- Fri Jan 25, 2019 2:25 pm
- Forum: Works in Progress
- Topic: Learning the Fabric shader
- Replies: 17
- Views: 11284
Re: Learning the Fabric shader
Thanks FarbigeWelt for the example Always welcomed. By the way, I used ribbons for my example, what may be wrong in combination with material if it uses volumes, chose solids insteand. Density, length, etc. and color can be set using a texture, see texture tab particles in blender. Root and tip col...
- Fri Jan 25, 2019 2:17 pm
- Forum: Works in Progress
- Topic: Mr. Lightlove, or how I loved to like the BiDir
- Replies: 26
- Views: 20801
- Fri Jan 25, 2019 11:13 am
- Forum: Development
- Topic: PhotonGI cache
- Replies: 1083
- Views: 508091
Re: PhotonGI cache
Yes, it is also as DLSC already works and it is what I always do: all the pre-processing is done on the CPU and the result is used both for CPU and GPU rendering. Some stuff (like Metropolis doesn't really work well on GPUs) and it makes the development "cost" reasonable: I have to re-wri...