Search found 1018 matches
- Fri Aug 30, 2019 11:02 am
- Forum: User Support
- Topic: dark juice
- Replies: 131
- Views: 53935
Re: dark juice
... because heavy scattering and in real life there is ton of larger particles of fruit pulp ... If you unterstand what you said there you some steps closer to a possible solution for orange juice. 88DE6235-9AE5-4AC7-8A0C-2B90A492A259.jpeg Materials used: Glass ior glass, Glass ior water, Null homo...
- Thu Aug 29, 2019 7:54 pm
- Forum: Finished Work
- Topic: Bedroom test scene - 2.80
- Replies: 2
- Views: 3022
Re: Bedroom test scene - 2.80
Tried 2.8 two weeks ago rendered quite complex scenes openCL.
Does Luxmark 3.1 run openCL on your system?
- Thu Aug 29, 2019 4:58 pm
- Forum: Computer Graphic News
- Topic: CGI tech news box
- Replies: 242
- Views: 227932
Re: CGI tech news box
Ondra Karlik (corona) on caustics: https://www.youtube.com/watch?v=OEU-Ksg9wls I'm planning, at the moment, to use path space regularization: https://cg.ivd.kit.edu/publications/p2013/PSR_Kaplanyan_2013/PSR_Kaplanyan_2013.pdf Still, notation and math in papers like the one you linked is beyond my c...
- Thu Aug 29, 2019 12:40 pm
- Forum: Development
- Topic: Idea: Convergence Forecast Priority Sampling
- Replies: 1
- Views: 1977
Idea: Convergence Forecast Priority Sampling
Convergence Forecast Priority Sampling Given Fast quality pseudo random number generator (PRNG) like e.g. xoshiro256** Simple random sampler Searched Noise level optimized render Idea Render a low resolution image, e.g. 256*144 pixels (16:9) Evaluate convergence of all 16*16 pixels areas after 16, ...
- Thu Aug 29, 2019 10:19 am
- Forum: Development
- Topic: Ideas for Multithreaded Metropolis
- Replies: 4
- Views: 2572
Re: Ideas for Multithreaded Metropolis
Addition to idea 2 Although each core has its own camera and sub-image it might be useful to create a central virtual image Z times larger as the sub-image. Assuming there are three possibilities: a) path ends on sub-image b) path ends outside sub-image but inside image c) path ends outside image I...
- Wed Aug 28, 2019 9:21 pm
- Forum: Development
- Topic: Ideas for Multithreaded Metropolis
- Replies: 4
- Views: 2572
Re: Ideas for Multithreaded Metropolis
[...] 1 c result evaluation after all threads finished generates Z new large mutations start conditions [...] Samples can have a very variable cost and, in your scenario, all threads will be "hostages" of (i.e. will have to wait) the one with the more time consuming work: the CPU load wil...
- Wed Aug 28, 2019 8:41 pm
- Forum: User Support
- Topic: Volumes for Fire and Smoke
- Replies: 8
- Views: 3426
Re: Volumes for Fire and Smoke
Did you read and follow B.Y.O.B‘s post already?
- Wed Aug 28, 2019 7:42 pm
- Forum: Development
- Topic: Ideas for Multithreaded Metropolis
- Replies: 4
- Views: 2572
Ideas for Multithreaded Metropolis
:idea: Multithreaded Metropolis Given -Metropolis, render_n+1 depends on result_n, except n=1 , means principally single core only +Z cores (Z, Z=8*i, i=1,2,3,...) Searched :multithread render Ideas Idea 1 1 a generates Z new large mutations start conditions 1 b, each core renders one large mutation...
- Tue Aug 27, 2019 6:44 pm
- Forum: User Support
- Topic: Material Null generates Visible Edges and Intersections
- Replies: 10
- Views: 4933
Now! Correct material / volume setting lead to promising results
Inside-Out Cubes Material Null, Spheres Material Glass Homogeneous_7.png Obviously, I did not read my own file's name this morning and posted an intermediate result. The reason for the monolithic look of material Null homogeneous in former image is: normals have been inside out. The outer blueish c...
- Tue Aug 27, 2019 6:25 pm
- Forum: Works in Progress
- Topic: Different Works in Progress
- Replies: 232
- Views: 144788
AMD Vega 56/64 supports swapping GPU RAM over CPU RAM
VRAM-RAM-swapping? Never observed with my old graphic cards. In much earlier LuxCoreRender versions not enough VRAM lead to crash. Six to eight weeks ago crash had been fixed, an error message appears instead. I guess the stats are wrong. AMD Vega 56/64 supports swapping GPU RAM over CPU RAM so you...