Search found 139 matches

by MetinSeven
Tue Nov 03, 2020 9:21 am
Forum: User Support
Topic: Sub-Surface Scattering
Replies: 57
Views: 37573

Re: Sub-Surface Scattering

But I seem to remember one of the Luxcore devs confirming my question if Luxcore uses Random Walk SSS.
by MetinSeven
Tue Nov 03, 2020 9:15 am
Forum: User Support
Topic: Sub-Surface Scattering
Replies: 57
Views: 37573

Re: Sub-Surface Scattering

Slightly closer again, using a Heterogeneous Volume now, and turned down Glossy Translucent material transparency a bit further...
Happy Halloween by Metin Seven - LuxcoreRender newest.jpg
Nodes:
SSS shader node setup newest.png
by MetinSeven
Tue Nov 03, 2020 7:59 am
Forum: User Support
Topic: Sub-Surface Scattering
Replies: 57
Views: 37573

Re: Sub-Surface Scattering

Another slight improvement. Turned on Multiscattering in the new node setup.

New rendering:
Happy Halloween by Metin Seven - LuxcoreRender newer.jpg
Node setup for the soft yellow material:
SSS shader node setup newer.png
by MetinSeven
Tue Nov 03, 2020 7:35 am
Forum: User Support
Topic: Sub-Surface Scattering
Replies: 57
Views: 37573

Re: Sub-Surface Scattering

Experimented some more.

I managed to get a bit more visible SSS light falloff inside the pumpkin, but still not the glowy liquid SSS of Cycles.

New Luxcore rendering:
Happy Halloween by Metin Seven - LuxcoreRender new.jpg
New node setup for the soft yellow parts:
SSS shader node setup new.png
by MetinSeven
Tue Nov 03, 2020 6:12 am
Forum: User Support
Topic: Sub-Surface Scattering
Replies: 57
Views: 37573

Sub-Surface Scattering

Hi,

I've rendered a scene using LuxCore and Cycles, and although I like LuxCore's shaders, lighting and shadows better, to me Cycles wins in the SSS area.

I used Random Walk SSS in Cycles, which is the same algorithm as LuxCore uses, unless I'm mistaking.

LuxCoreRender version:
Happy Halloween ...
by MetinSeven
Mon Nov 02, 2020 5:21 pm
Forum: General Discussion
Topic: Little Octane adventure
Replies: 10
Views: 10068

Re: Little Octane adventure

Thanks for sharing. Interesting!
by MetinSeven
Mon Nov 02, 2020 8:50 am
Forum: General Discussion
Topic: Little Octane adventure
Replies: 10
Views: 10068

Re: Little Octane adventure

Dez! wrote: Mon Nov 02, 2020 4:18 am No no no, I strongly disagree with you!
Using Filmic for Luxcore is like watching a color movie on a black and white TV.
Interesting. Like Sharlybg, I would also like to read your explanation for that.
What a joy it was to discover Luxcore!
Definitely! I'm also a fan. :)
by MetinSeven
Sun Nov 01, 2020 8:20 am
Forum: General Discussion
Topic: Little Octane adventure
Replies: 10
Views: 10068

Re: Little Octane adventure

Thanks for the clarification, useful info!
by MetinSeven
Sat Oct 31, 2020 9:11 pm
Forum: General Discussion
Topic: Little Octane adventure
Replies: 10
Views: 10068

Re: Little Octane adventure



Someone just pointed out to me that in LuxCore you're also expected to turn off Blender Color Management and activate it in the LuxCore camera. :D Didn't know that yet.

Not really, you can use Blender's color management and the LuxCore imagepipeline together.


Thanks. Good to know that. It's ...
by MetinSeven
Sat Oct 31, 2020 7:01 pm
Forum: General Discussion
Topic: Little Octane adventure
Replies: 10
Views: 10068

Re: Little Octane adventure

Someone just pointed out to me that in LuxCore you're also expected to turn off Blender Color Management and activate it in the LuxCore camera. :D Didn't know that yet.