Search found 127 matches

by Odilkhan Yakubov
Sun Jun 30, 2019 3:41 pm
Forum: Development
Topic: Env. Light Visibility Cache
Replies: 300
Views: 46634

Re: Env. Light Visibility Cache

Dade wrote:
Sun Jun 30, 2019 9:01 am
lacilaci wrote:
Sat Jun 29, 2019 1:08 pm
Dade please. This or portals.

Luxcore definitely needs either this to be working well or a standard "portal" solution
I consider now the work for v2.2 PhotonGI cache and Hybrid rendering done. This is the next (and last) topic for v2.2 (bug fixes aside).
When are we can take this "sweat"? :)
by Odilkhan Yakubov
Thu Jun 27, 2019 1:37 pm
Forum: Development
Topic: Hybrid Back/Forward path tracing (aka BiDir without MIS)
Replies: 221
Views: 40236

Re: Hybrid Back/Forward path tracing (aka BiDir without MIS)

Dade wrote:
Thu Jun 27, 2019 12:41 pm
Dade wrote:
Thu Jun 27, 2019 12:38 pm
(aka "if you use something else, you are out of your mind" :lol: )
Also: "CPU-only rendering is now officially dead".
Sorry, dont understand exact. Is Cpu doesnt working anymore?
by Odilkhan Yakubov
Mon Jun 24, 2019 2:10 pm
Forum: Development
Topic: Hybrid Back/Forward path tracing (aka BiDir without MIS)
Replies: 221
Views: 40236

Re: Hybrid Back/Forward path tracing (aka BiDir without MIS)

Hi. Sorry if I missed something but can anyone paste me the link for the completed build for this "sweat"? :D
by Odilkhan Yakubov
Tue Jun 18, 2019 9:30 am
Forum: Development
Topic: A new shape-adaptive SSS model
Replies: 1
Views: 1022

A new shape-adaptive SSS model

A novel new algorithm which will add much more realizm to SSS-based model. Authors: Delio Vicini, Vladlen Koltun, Wenzel Jakob. https://rgl.s3.eu-central-1.amazonaws.com/media/images/papers/Vicini2019Learned_teaser_1.jpg Ren­der­ing of trans­lu­cent soap blocks with sig­ni­fic­ant an­iso­tropy (g = ...
by Odilkhan Yakubov
Fri Jun 14, 2019 10:42 am
Forum: Development
Topic: SBMCD (Sample-based Monte Carlo Denoising using a Kernel-Splatting Network)
Replies: 12
Views: 2936

Re: SBMCD (Sample-based Monte Carlo Denoising using a Kernel-Splatting Network)

@Dade, can you try to explain to us this algo in the example?
by Odilkhan Yakubov
Fri Jun 14, 2019 9:33 am
Forum: Development
Topic: SBMCD (Sample-based Monte Carlo Denoising using a Kernel-Splatting Network)
Replies: 12
Views: 2936

Re: SBMCD (Sample-based Monte Carlo Denoising using a Kernel-Splatting Network)

Thank you Dade. I'm considering into it. It will be cool if someone implement this feature to the engine.
by Odilkhan Yakubov
Thu Jun 13, 2019 6:14 pm
Forum: Development
Topic: SBMCD (Sample-based Monte Carlo Denoising using a Kernel-Splatting Network)
Replies: 12
Views: 2936

SBMCD (Sample-based Monte Carlo Denoising using a Kernel-Splatting Network)

Hi there. When I surfing on the internet I found a brend-new denoising algorithm which is called "Sample-based Monte Carlo Denoising using a Kernel-Splatting Network" aka SBMCD. Original info from the authors: https://groups.csail.mit.edu/graphics/rendernet/data/teaser.png Denoising has proven to be...
by Odilkhan Yakubov
Sun Jun 09, 2019 3:47 pm
Forum: Development
Topic: The Dual-split trees
Replies: 0
Views: 1766

The Dual-split trees

Daqi Lin, author which is anounced on Siggraph 2019: "We introduce the dual-split tree, a new tree-based acceleration structure for ray tracing. Each internal node of a dual-split tree uses two axis-aligned planes to either split the parent node into two child nodes or to mark the empty regions of t...
by Odilkhan Yakubov
Tue May 07, 2019 10:08 pm
Forum: News
Topic: LuxCoreRender v2.2beta1 released
Replies: 19
Views: 8194

Re: LuxCoreRender v2.2beta1 released

Thanks for the new release. And what about the baking textures feature?