Search found 428 matches

by kintuX
Tue Jul 23, 2019 2:39 pm
Forum: User Support
Topic: Warning: SetThreadGroupAffinity failed
Replies: 8
Views: 238

Re: Warning: SetThreadGroupAffinity failed

In my case, denoiser version didn't match (.exe & .dlls inside bin folder) to that which is specified in the code (exporter). Comes from mixing versions. You can disregard the message or make a new, fresh & clean install.
by kintuX
Tue Jul 23, 2019 2:18 pm
Forum: User Support
Topic: Scattered light patterns
Replies: 7
Views: 188

Re: Scattered light patterns

It is effect of light passing through dichroic glass . ;) Now I don't suppose you have a dichroic glass Lux material lying around that I could play with, would you? :) Either I have no clue what I am doing, or Lux is lacking parts or something else is amiss :? What is: Refraction color? Also, there...
by kintuX
Tue Jul 23, 2019 1:54 pm
Forum: General Discussion
Topic: AMD Radeon 5700XT not ready yet?
Replies: 30
Views: 865

Re: AMD Radeon 5700XT not ready yet?

Things are getting pretty hot lately. :lol:
Is it intentionally confusing or is the time of the season?

Image

source: https://www.guru3d.com/articles-pages/a ... ew,27.html
by kintuX
Tue Jul 23, 2019 1:48 pm
Forum: General Discussion
Topic: CGI tech news box
Replies: 152
Views: 35201

Re: CGI tech news box

And there I was always thinking it might be a bug of some kind... :shock: "Fresnel Equations Considered Harmful" Talk at 2019 Eurographics Workshop on Material Appearance Modeling by Naty Hoffman http://renderwonk.com/publications/mam2019/ Took me quite some time to get to: "Well, as long as it look...
by kintuX
Mon Jul 22, 2019 2:10 pm
Forum: User Support
Topic: Error: OpenCl viewport render doesn't work
Replies: 14
Views: 340

Re: Error: OpenCl viewport render doesn't work

Dade wrote:
Mon Jul 22, 2019 1:57 pm
kintuX wrote:
Mon Jul 22, 2019 1:35 pm
EDIT (Latest build)
Console report:
I should have now fixed this too.
Yes, it works now :D man, you're the greatest!
by kintuX
Mon Jul 22, 2019 2:07 pm
Forum: User Support
Topic: Scattered light patterns
Replies: 7
Views: 188

Re: Scattered light patterns

aidalgol wrote:
Mon Jul 22, 2019 11:43 am
How might one achieve an effect similar to this in Lux?
colours.jpg
It is effect of light passing through dichroic glass. ;)
by kintuX
Mon Jul 22, 2019 1:35 pm
Forum: User Support
Topic: Error: OpenCl viewport render doesn't work
Replies: 14
Views: 340

Re: Error: OpenCl viewport render doesn't work

RT OCL is broken here too. But in my case Blender simply stops responding. Need to force close. It doesn't sound as the same problem, does it happen with the new fix ? Only with RTPATHOCL and not with with PATHOCL ? Happens only with RT OCL in viewport. (Yesterday's build, i see there are now coupl...
by kintuX
Mon Jul 22, 2019 1:29 pm
Forum: Development
Topic: Env. Light Visibility Cache
Replies: 288
Views: 10110

Re: Env. Light Visibility Cache

I too presumed these issues will occur with lack of portals some time ago, soonish after PGI cache started. It's simply not as efficient as placing "guides" manually. It brings benefits for sure, but most likely it will take a few more years of headbanging and experimenting for "smart & selective" c...
by kintuX
Mon Jul 22, 2019 7:37 am
Forum: Development
Topic: Env. Light Visibility Cache
Replies: 288
Views: 10110

Re: Env. Light Visibility Cache

IMHO...
Simply put, GI & Environment Caches are not intended nor designed for direct lit aka "open" or "outdoor" scenes.
Performance hit can also be experienced in Corona & VRay.
'Just, don't use sports car to plow the fields.' :|
by kintuX
Mon Jul 22, 2019 6:34 am
Forum: Development
Topic: Env. Light Visibility Cache
Replies: 288
Views: 10110

Re: Env. Light Visibility Cache

Single Map used, forgot to set Env. Cache... :oops:
But is rendering now. Without errors. :)